Local forecast
R4 Server
Online 160.236.22.120:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak 5
- Rank
- #6,619
- top 30%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:25 UKSat 17 Oct, 14:25 UTC · 11d ago | 10 | – | running | 2 |
| Thu 8 Oct, 13:09 UKThu 8 Oct, 12:09 UTC · 20d ago | 8 | halved by day 5 | 9.1 days | 0 |
| Mon 5 Oct, 09:05 UKMon 5 Oct, 08:05 UTC · 23d ago | 5 | halved by day 1 | 3.2 days | 0 |
| Thu 1 Oct, 18:51 UK FWThu 1 Oct, 17:51 UTC · 27d ago | 2 | halved by day 1 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on R4 Server?
Server fps averaged 60 in the last 48 hours; the lowest was 58. Buildings, deployables and all else in the world took the entity count to a peak of 19,418. At most it drew 1,251 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is R4 Server online at the moment, and how consistent is its uptime?
Right now R4 Server is up and running. Going by its reported uptime, the last restart was about 13 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.
What location is R4 Server based in?
There is no published region for R4 Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 160.236.22.120:28015.
What version of Rust is running on R4 Server?
On R4 Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on R4 Server?
The server browser reads these tags from R4 Server: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): Capacity: 20; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry R4 Server?
R4 Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on R4 Server?
R4 Server runs a procedural map of size 2,000, seed 48142459, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on R4 Server?
The name of R4 Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does R4 Server schedule its wipes for?
There is no next wipe to predict, because R4 Server wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 4 hours is how long the current world has been running.
What happens on R4 Server when wipe day arrives?
The average peak across its recent wipes was 8 players. 24 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Population
What sort of population does R4 Server carry?
The live count for R4 Server: 0 players, with 20 slots in total. The seven-day average is 0 players, with a peak of 5.
How does R4 Server compare with other Rust servers in the rankings?
Ranked #6,619 on seven-day player hours, R4 Server is in the top 30% of all ranked servers.
How to join
How do you get into R4 Server?
Open the console in Rust with F1, then type client.connect 160.236.22.120:28015 to join. On this page, Launch Rust does the same through Steam.