Local forecast
RustServer_21050
Online 160.251.173.186:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #5,617
- top 25%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:12 UKFri 2 Oct, 15:12 UTC · 26d ago | 3 | – | running | 0 |
| Fri 25 Sep, 17:05 UKFri 25 Sep, 16:05 UTC · 33d ago | 1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on RustServer_21050?
Server fps averaged 72 in the last 48 hours; the lowest was 48. The world held as many as 71,458 entities, buildings and deployables included. The peak memory draw was 3,933 MB. Lag is what players call it when fps is low and entities are piling up.
Is RustServer_21050 online at the moment, and how consistent is its uptime?
Right now RustServer_21050 is up and running. Going by its reported uptime, the last restart was about 5 days 11 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.
In which location does RustServer_21050 sit?
For RustServer_21050, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 160.251.173.186:28015.
What version of Rust is running on RustServer_21050?
On RustServer_21050 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on RustServer_21050?
The server browser reads these tags from RustServer_21050: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RustServer_21050 appear among the Rust Wipe Stats lists and filters?
RustServer_21050 appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on RustServer_21050?
RustServer_21050 runs a procedural map of size 3,500, seed 12830, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does RustServer_21050 use, and what rules does it enforce?
The name of RustServer_21050 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does RustServer_21050 wipe?
Too few wipes on RustServer_21050 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 19 hours.
What should you expect from wipe day on RustServer_21050?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 41 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.
Population history
How many players does RustServer_21050 hold?
Out of 50 slots, RustServer_21050 has 0 filled right now. Across the past week it peaked at 3 and averaged 0 players. At 12:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does RustServer_21050 sit in the rankings?
Player hours over the past week put RustServer_21050 at #5,617, inside the top 25% of all ranked servers.
How to join
How do you get into RustServer_21050?
Open the console in Rust with F1, then type client.connect 160.251.173.186:28015 to join. On this page, Launch Rust does the same through Steam.