Local forecast
FP-Rust
Online 160.251.180.175:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,475
- top 43%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:00 UKSun 4 Oct, 04:00 UTC · 24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does FP-Rust hold a steady performance?
Server fps averaged 62 in the last 48 hours; the lowest was 48. The world held as many as 117,767 entities, buildings and deployables included. At most it drew 5,177 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is FP-Rust online at the moment, and how consistent is its uptime?
You will find FP-Rust online at the moment. Going by its reported uptime, the last restart was about 9 days 17 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does FP-Rust sit?
No region is published by FP-Rust. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 160.251.180.175:28015 is its address.
What version of Rust is running on FP-Rust?
On FP-Rust you will find Rust network protocol 2634 and build 166652, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on FP-Rust?
These are the tags FP-Rust publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry FP-Rust?
These Rust Wipe Stats lists include FP-Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is FP-Rust on?
FP-Rust runs a procedural map of size 4,500, seed 1728107296, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on FP-Rust?
No gather rate appears in the name FP-Rust. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does FP-Rust schedule its wipes for?
Its rhythm cannot be read yet, as too few of FP-Rust's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 24 days 1 hours.
What happens on FP-Rust when wipe day arrives?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 5 hours after the reset.
Population
How many players does FP-Rust hold?
FP-Rust is carrying 0 players at the moment, out of 10 slots. The seven-day average is 0 players, with a peak of 1.
What position does FP-Rust hold among Rust servers?
Player hours over the past week put FP-Rust at #9,475, inside the top 43% of all ranked servers.
How to join
What steps let you join FP-Rust?
Enter client.connect 160.251.180.175:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.