Rust Wipe StatsWipe forecast
Now 30,176 players 11,635 servers 70 fresh wipes in 3 h

Local forecast

TestServer

Offline 160.251.212.33:28015 checked 6d ago

moddedoxide

Current conditions

observed 6d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:23 UKFri 25 Sep, 04:23 UTC · 34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
38/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
15/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

About the server

How reliable is TestServer, and is it online now?

Right now TestServer is down; the last sighting was 6 days 22 hours ago. It was up for 7 of 168 hours across the last 7 full days, 4% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is TestServer based in?

No region is published by TestServer. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 160.251.212.33:28015 is its address.

What Rust version is TestServer on?

On TestServer you will find Rust network protocol 2633 and build 162929, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on TestServer?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does TestServer appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include TestServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on TestServer?

A procedural map of size 3,000 with seed 15111, generated by the game, runs on TestServer. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.

What settings does TestServer use, and what rules does it enforce?

The name of TestServer says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe days

Which days and times does TestServer schedule its wipes for?

Too few wipes on TestServer are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 33 days 23 hours.

What should you expect from wipe day on TestServer?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Population history

How many players does TestServer hold?

The last time TestServer was seen was 6 days 22 hours ago; it is offline right now. The seven-day average stands at 0 players.

How does TestServer compare with other Rust servers in the rankings?

The last seven days of player hours rank TestServer at #15,351, in the top 69% of ranked servers.

How to join

What steps let you join TestServer?

Two ways in: press F1 and enter client.connect 160.251.212.33:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs162929
Build Game build: 162929.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.