Rust Wipe StatsWipe forecast
Now 80,134 players 11,840 servers 163 fresh wipes in 3 h

Local forecast

RustServer_14669

Online 160.251.232.209:28015 checked 8m ago

moddedoxide

Current conditions

observed 8m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,410
top 47%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.6 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:04 UKSun 11 Oct, 09:04 UTC · 16d ago 3 – running 0
Thu 1 Oct, 20:42 UK FWThu 1 Oct, 19:42 UTC · 26d ago 3 halved by day 3 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
154/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
135/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
28/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
147/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
46/ 1000

Quick answers

from the figures on this page

Server facts

Is performance good on RustServer_14669?

Its average over the last 48 hours was 106 server fps, and it never dropped below 73. Buildings, deployables and all else in the world took the entity count to a peak of 122,248. At most it drew 4,138 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is RustServer_14669 online at the moment, and how consistent is its uptime?

You will find RustServer_14669 online at the moment. The uptime it reports puts the last restart about 2 days 1 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does RustServer_14669 run from?

No region is published by RustServer_14669. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 160.251.232.209:28015 is its address.

What Rust version is RustServer_14669 on?

Rust network protocol 2634 and build 166494 on Linux is what RustServer_14669 runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on RustServer_14669?

For the game's server browser, RustServer_14669 publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does RustServer_14669 appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include RustServer_14669: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on RustServer_14669?

RustServer_14669 runs a procedural map of size 4,500, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on RustServer_14669?

Gather rate is not given in the name for RustServer_14669. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does RustServer_14669 wipe?

The record of RustServer_14669's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 16 days 11 hours.

What should you expect from wipe day on RustServer_14669?

Its recent wipes drew an average peak of 3 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.

Population

What sort of population does RustServer_14669 carry?

Out of 50 slots, RustServer_14669 has 0 filled right now. The seven-day average is 0 players, with a peak of 1.

What position does RustServer_14669 hold among Rust servers?

Ranked #10,410 on seven-day player hours, RustServer_14669 is in the top 47% of all ranked servers.

Getting in

What steps let you join RustServer_14669?

Open the console in Rust with F1, then type client.connect 160.251.232.209:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.