Local forecast
RustServer_14669
Online 160.251.232.209:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,410
- top 47%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 10:04 UKSun 11 Oct, 09:04 UTC · 16d ago | 3 | – | running | 0 |
| Thu 1 Oct, 20:42 UK FWThu 1 Oct, 19:42 UTC · 26d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on RustServer_14669?
Its average over the last 48 hours was 106 server fps, and it never dropped below 73. Buildings, deployables and all else in the world took the entity count to a peak of 122,248. At most it drew 4,138 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is RustServer_14669 online at the moment, and how consistent is its uptime?
You will find RustServer_14669 online at the moment. The uptime it reports puts the last restart about 2 days 1 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does RustServer_14669 run from?
No region is published by RustServer_14669. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 160.251.232.209:28015 is its address.
What Rust version is RustServer_14669 on?
Rust network protocol 2634 and build 166494 on Linux is what RustServer_14669 runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on RustServer_14669?
For the game's server browser, RustServer_14669 publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustServer_14669 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RustServer_14669: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on RustServer_14669?
RustServer_14669 runs a procedural map of size 4,500, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RustServer_14669?
Gather rate is not given in the name for RustServer_14669. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does RustServer_14669 wipe?
The record of RustServer_14669's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 16 days 11 hours.
What should you expect from wipe day on RustServer_14669?
Its recent wipes drew an average peak of 3 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.
Population
What sort of population does RustServer_14669 carry?
Out of 50 slots, RustServer_14669 has 0 filled right now. The seven-day average is 0 players, with a peak of 1.
What position does RustServer_14669 hold among Rust servers?
Ranked #10,410 on seven-day player hours, RustServer_14669 is in the top 47% of all ranked servers.
Getting in
What steps let you join RustServer_14669?
Open the console in Rust with F1, then type client.connect 160.251.232.209:28015 to join. On this page, Launch Rust does the same through Steam.