Local forecast
RustServer_4816
Online 160.251.255.74:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does RustServer_4816 hold a steady performance?
Server fps averaged 62 in the last 48 hours; the lowest was 50. The world held as many as 141,673 entities, buildings and deployables included. At most it drew 4,009 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is RustServer_4816, and is it online now?
You will find RustServer_4816 online at the moment. Going by its reported uptime, the last restart was about 3 days 18 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is RustServer_4816 based in?
For RustServer_4816, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 160.251.255.74:28015 is its address.
What version of Rust is running on RustServer_4816?
On RustServer_4816 you will find Rust network protocol 2633 and build 162929, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do RustServer_4816's tags tell you?
These are the tags RustServer_4816 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs162929 (Build): Build 162929 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustServer_4816?
The Rust Wipe Stats lists that include RustServer_4816 are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is RustServer_4816 on?
A procedural map of size 5,000 with seed 28014, generated by the game, runs on RustServer_4816. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RustServer_4816?
Gather rate is not given in the name for RustServer_4816. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does RustServer_4816 wipe?
Too few wipes on RustServer_4816 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 54 days 1 hours is how long the current world has been running.
Population
Is RustServer_4816 busy or quiet?
RustServer_4816 is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
How does RustServer_4816 compare with other Rust servers in the rankings?
Player hours over the past week put RustServer_4816 at #15,373, inside the top 69% of all ranked servers.
How to join
What steps let you join RustServer_4816?
Open the console in Rust with F1, then type client.connect 160.251.255.74:28015 to join. On this page, Launch Rust does the same through Steam.