Local forecast
SYPSNMDFQ
Offline 162.14.110.20:28016 checked 15d ago
Current conditions
observed 15d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,427
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:07 UKSun 4 Oct, 09:07 UTC · 24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is SYPSNMDFQ online at the moment, and how consistent is its uptime?
Right now SYPSNMDFQ is down; the last sighting was 15 days 19 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does SYPSNMDFQ run from?
There is no published region for SYPSNMDFQ. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 162.14.110.20:28016 is its address.
What version of Rust is running on SYPSNMDFQ?
On SYPSNMDFQ you will find Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Who is behind SYPSNMDFQ?
SYPSNMDFQ and 16 other servers we track all publish a jprust.cn hostname, so the same operator most likely runs them.
Which meaning sits behind each tag on SYPSNMDFQ?
These are the tags SYPSNMDFQ publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp66 (Max players): Capacity: 66; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does SYPSNMDFQ appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SYPSNMDFQ: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on SYPSNMDFQ?
The game generates the map on SYPSNMDFQ, procedural, size 1,000, seed 1. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does SYPSNMDFQ use, and what rules does it enforce?
No gather rate appears in the name SYPSNMDFQ. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
Which days and times does SYPSNMDFQ schedule its wipes for?
Its rhythm cannot be read yet, as too few of SYPSNMDFQ's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 24 days 11 hours is how long the current world has been running.
What happens on SYPSNMDFQ when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
Is SYPSNMDFQ busy or quiet?
The last time SYPSNMDFQ was seen was 15 days 19 hours ago; it is offline right now.
How does SYPSNMDFQ compare with other Rust servers in the rankings?
Player hours over the past week put SYPSNMDFQ at #15,427, inside the top 71% of all ranked servers.
How to join
What steps let you join SYPSNMDFQ?
Enter client.connect 162.14.110.20:28016 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.