Local forecast
SOCKS
Online 162.19.159.125:27201 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,351
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:45 UKWed 21 Oct, 19:45 UTC · 7d ago | 4 | – | running | 4 |
| Wed 21 Oct, 10:49 UKWed 21 Oct, 09:49 UTC · 7d ago | 5 | – | 0.4 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does SOCKS run?
Server fps averaged 221 in the last 48 hours; the lowest was 201. At its peak the world had 51,550 entities, counting buildings, deployables and the rest. Memory use reached 3,952 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is SOCKS online at the moment, and how consistent is its uptime?
Right now SOCKS is up and running. Going by its reported uptime, the last restart was about 7 days 7 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 21 October 2026.
What location is SOCKS based in?
No region is published by SOCKS. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 162.19.159.125:27201 is its address.
What Rust version is SOCKS on?
Rust network protocol 2634 and build 167781 on Linux is what SOCKS runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on SOCKS?
These are the tags SOCKS publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does SOCKS appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include SOCKS are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is SOCKS on?
SOCKS runs a procedural map of size 3,000, seed 2101864330, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does SOCKS use, and what rules does it enforce?
No gather rate appears in the name SOCKS. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does SOCKS schedule its wipes for?
Its rhythm cannot be read yet, as too few of SOCKS's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 7 days 9 hours.
What happens on SOCKS when wipe day arrives?
The average peak across its recent wipes was 4 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
What sort of population does SOCKS carry?
Out of 40 slots, SOCKS has 0 filled right now. The seven-day average stands at 0 players.
What position does SOCKS hold among Rust servers?
Player hours over the past week put SOCKS at #15,351, inside the top 69% of all ranked servers.
How to join
What steps let you join SOCKS?
Open the console in Rust with F1, then type client.connect 162.19.159.125:27201 to join. On this page, Launch Rust does the same through Steam.