Local forecast
testserver
Offline 162.19.204.31:25745 checked 35d ago
Current conditions
observed 35d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,478
- top 70%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 19:55 UKTue 22 Sep, 18:55 UTC · 36d ago | 4 | – | running | 1 |
| Tue 22 Sep, 11:58 UKTue 22 Sep, 10:58 UTC · 36d ago | 4 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is testserver, and is it online now?
Right now testserver is down; the last sighting was 35 days 14 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.
Where does testserver run from?
There is no published region for testserver. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 162.19.204.31:25745.
What version of Rust is running on testserver?
Rust network protocol 2633 and build 165217 on Linux is what testserver runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do testserver's tags tell you?
These are the tags testserver publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts6 (Group limit): Teams hold no more than 6; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does testserver appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include testserver are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on testserver?
The game generates the map on testserver, a procedural one.
Which settings and rules are in force on testserver?
The name of testserver says nothing about gather rate. The limit on groups is 6 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does testserver wipe?
Its rhythm cannot be read yet, as too few of testserver's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 8 hours.
What happens on testserver when wipe day arrives?
Its recent wipes drew an average peak of 4 players. The crowd on the latest wipe reached its high 3 hours in.
Population
How many players does testserver hold?
testserver is offline at the moment; the last sighting was 35 days 14 hours ago.
What position does testserver hold among Rust servers?
The last seven days of player hours rank testserver at #15,478, in the top 70% of ranked servers.
Getting in
What steps let you join testserver?
Enter client.connect 162.19.204.31:25745 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.