Rust Wipe StatsWipe forecast
Now 45,345 players 11,642 servers 106 fresh wipes in 3 h

Local forecast

Spooknet Skunk Werks

Offline 162.203.115.22:28015 checked 4d ago

moddedoxide

Current conditions

observed 4d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:20 UKFri 2 Oct, 16:20 UTC · 26d ago 0 – running 0
Tue 29 Sep, 21:22 UKTue 29 Sep, 20:22 UTC · 29d ago 1 held half 2.8 days 0
Mon 28 Sep, 20:36 UKMon 28 Sep, 19:36 UTC · 30d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
105/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
149/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
46/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000

Quick answers

from the figures on this page

About the server

How reliable is Spooknet Skunk Werks, and is it online now?

Last seen 4 days 1 hours ago, Spooknet Skunk Werks is offline now. In the last 7 full days it stayed up 80 of 168 hours, 48% of the time. On 28 September 2026 it was first recorded by Rust Wipe Stats.

Where does Spooknet Skunk Werks run from?

For Spooknet Skunk Werks, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 162.203.115.22:28015.

What version of Rust is running on Spooknet Skunk Werks?

Rust network protocol 2635 and build 168909 on Linux is what Spooknet Skunk Werks runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do Spooknet Skunk Werks's tags tell you?

For the game's server browser, Spooknet Skunk Werks publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Spooknet Skunk Werks appear among the Rust Wipe Stats lists and filters?

Spooknet Skunk Werks appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on Spooknet Skunk Werks?

A procedural map, generated by the game, runs on Spooknet Skunk Werks.

What settings does Spooknet Skunk Werks use, and what rules does it enforce?

No gather rate appears in the name Spooknet Skunk Werks. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does Spooknet Skunk Werks wipe?

Spooknet Skunk Werks keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 16 hours.

What should you expect from wipe day on Spooknet Skunk Werks?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population history

What sort of population does Spooknet Skunk Werks carry?

Spooknet Skunk Werks is offline at the moment; the last sighting was 4 days 1 hours ago. The average for the past week is 0 players.

Where does Spooknet Skunk Werks sit in the rankings?

The last seven days of player hours rank Spooknet Skunk Werks at #15,338, in the top 69% of ranked servers.

How to join

How do you get into Spooknet Skunk Werks?

Enter client.connect 162.203.115.22:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.