Local forecast
Spooknet Skunk Werks
Offline 162.203.115.22:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:20 UKFri 2 Oct, 16:20 UTC · 26d ago | 0 | – | running | 0 |
| Tue 29 Sep, 21:22 UKTue 29 Sep, 20:22 UTC · 29d ago | 1 | held half | 2.8 days | 0 |
| Mon 28 Sep, 20:36 UKMon 28 Sep, 19:36 UTC · 30d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Spooknet Skunk Werks, and is it online now?
Last seen 4 days 1 hours ago, Spooknet Skunk Werks is offline now. In the last 7 full days it stayed up 80 of 168 hours, 48% of the time. On 28 September 2026 it was first recorded by Rust Wipe Stats.
Where does Spooknet Skunk Werks run from?
For Spooknet Skunk Werks, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 162.203.115.22:28015.
What version of Rust is running on Spooknet Skunk Werks?
Rust network protocol 2635 and build 168909 on Linux is what Spooknet Skunk Werks runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Spooknet Skunk Werks's tags tell you?
For the game's server browser, Spooknet Skunk Werks publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Spooknet Skunk Werks appear among the Rust Wipe Stats lists and filters?
Spooknet Skunk Werks appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Spooknet Skunk Werks?
A procedural map, generated by the game, runs on Spooknet Skunk Werks.
What settings does Spooknet Skunk Werks use, and what rules does it enforce?
No gather rate appears in the name Spooknet Skunk Werks. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Spooknet Skunk Werks wipe?
Spooknet Skunk Werks keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 16 hours.
What should you expect from wipe day on Spooknet Skunk Werks?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population history
What sort of population does Spooknet Skunk Werks carry?
Spooknet Skunk Werks is offline at the moment; the last sighting was 4 days 1 hours ago. The average for the past week is 0 players.
Where does Spooknet Skunk Werks sit in the rankings?
The last seven days of player hours rank Spooknet Skunk Werks at #15,338, in the top 69% of ranked servers.
How to join
How do you get into Spooknet Skunk Werks?
Enter client.connect 162.203.115.22:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.