Rust Wipe StatsWipe forecast
Now 44,070 players 11,698 servers 100 fresh wipes in 3 h

Local forecast · EA

JumpRust.com - Test

Offline EA 162.222.17.236:26666 checked 11d ago

biweekly wipes vanillamoddedoxide

Current conditions

observed 11d ago
1 / ?
players now
Offline H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#14,514
top 67% · #504 in EA
Last wipe
13d ago
biweekly schedule
Next wipe
10h
Thu 29 Oct, 12:01 UK · 12:01 UTC

Next wipe

from its schedule tag

Thursday 29 October, 12:01 UK · 12:01 UTC

in 10h

–days
–hours
–min
–sec

Its biweekly schedule tag · low confidence

Coming wipes

  1. Thu 29 Oct 12:01 UK · 12:01 UTC 10h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
  3. Thu 12 Nov 12:01 UK · 12:01 UTC 14d 10h
  4. Thu 26 Nov 12:01 UK · 12:01 UTC 28d 10h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW
  6. Thu 10 Dec 12:01 UK · 12:01 UTC 42d 10h

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:01 UK · 12:01 UTC, in 10h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:01 UKThu 15 Oct, 12:01 UTC · 13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
1/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average
1/ 20
瞌睡熊『5倍10废|10.29|萌新首选|无权限』 EA · groups of 8+ · biweekly · 4 on average
1/ 100
[JPN] Apple Server | PvP | Vanilla | 2Weekly EA · groups of 8+ · biweekly · 2 on average
1/ 50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 EA · groups of 8+ · biweekly · 2 on average
2/ 50
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 66 on average
5/ 200

Quick answers

from the figures on this page

Server facts

Is JumpRust.com - Test online at the moment, and how consistent is its uptime?

JumpRust.com - Test is currently offline, with the last sighting 11 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 October 2026.

Where does JumpRust.com - Test run from?

With its EA tag, JumpRust.com - Test lists itself in Asia. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 162.222.17.236:26666.

What version of Rust is running on JumpRust.com - Test?

On JumpRust.com - Test you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Who is behind JumpRust.com - Test?

A jumprust.com hostname is published by JumpRust.com - Test and by 15 other servers we track, which points to the same operator running them.

How should you read the tags on JumpRust.com - Test?

These are the tags JumpRust.com - Test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): Capacity: 0; ts100 (Group limit): Teams hold no more than 100; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): You will find it listed in East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry JumpRust.com - Test?

These Rust Wipe Stats lists include JumpRust.com - Test: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

What map is JumpRust.com - Test on?

JumpRust.com - Test runs a procedural map of size 1,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by ✿ JumpRust.com日本™ FPS+.

Which settings and rules are in force on JumpRust.com - Test?

No gather rate appears in the name JumpRust.com - Test. The limit on groups is 100 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe times

On what schedule does JumpRust.com - Test wipe?

Too few of JumpRust.com - Test's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Thursday 29 October at 12:01 UTC is when its next wipe is due. The world it is running now dates from 13 days 13 hours. The tags say it wipes every two weeks.

What happens on JumpRust.com - Test when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

Is JumpRust.com - Test busy or quiet?

JumpRust.com - Test is offline at the moment; the last sighting was 11 days 11 hours ago.

Where does JumpRust.com - Test sit in the rankings?

Player hours over the last seven days rank JumpRust.com - Test at #14,514, top 67% overall and #504 in Asia.

Join the server

What steps let you join JumpRust.com - Test?

Open the console in Rust with F1, then type client.connect 162.222.17.236:26666 to join. On this page, Launch Rust does the same through Steam. https://jumprust.com is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp0
Max players Capacity: 0.
ts100
Group limit Teams hold no more than 100.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^b
Biweekly The cycle is two weeks between wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

EA
East Asia You will find it listed in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.