Local forecast
The boy fun time
Online 162.245.187.60:28080 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:41 UKThu 15 Oct, 20:41 UTC · 13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does The boy fun time hold a steady performance?
Its average over the last 48 hours was 113 server fps, and it never dropped below 80. Buildings, deployables and all else in the world took the entity count to a peak of 166,674. Memory use reached 6,338 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is The boy fun time online at the moment, and how consistent is its uptime?
As of now, The boy fun time is online. The uptime it reports puts the last restart about 36 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 15 October 2026.
Where does The boy fun time run from?
No region is published by The boy fun time. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 162.245.187.60:28080.
What Rust version is The boy fun time on?
Rust network protocol 2634 and build 167781 on Windows is what The boy fun time runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on The boy fun time?
The server browser reads these tags from The boy fun time: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does The boy fun time appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include The boy fun time are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is The boy fun time on?
The game generates the map on The boy fun time, procedural, size 5,500, seed 481981. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
What settings does The boy fun time use, and what rules does it enforce?
Gather rate is not given in the name for The boy fun time. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does The boy fun time wipe?
The record of The boy fun time's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 12 days 23 hours.
What happens on The boy fun time when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does The boy fun time hold?
The boy fun time is carrying 0 players at the moment, out of 50 slots. The seven-day average stands at 0 players.
Where does The boy fun time sit in the rankings?
Player hours over the past week put The boy fun time at #15,349, inside the top 69% of all ranked servers.
How to join
What steps let you join The boy fun time?
Enter client.connect 162.245.187.60:28080 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.