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Now 72,948 players 11,836 servers 218 fresh wipes in 3 h

Local forecast

Uncle Sams vanilla 50% upkeep

Online 162.39.48.96:28015 checked 10m ago

moddedcarbon

Current conditions

observed 10m ago
0 / 500
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 5h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 5h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 5h FW

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 5h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:51 UK FWThu 1 Oct, 18:51 UTC · 27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
183/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
83/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
23/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
267/ 700

Quick answers

from the figures on this page

About the server

Does Uncle Sams vanilla 50% upkeep hold a steady performance?

Server fps averaged 232 in the last 48 hours; the lowest was 102. At its peak the world had 102,660 entities, counting buildings, deployables and the rest. At most it drew 3,877 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Uncle Sams vanilla 50% upkeep online at the moment, and how consistent is its uptime?

Right now Uncle Sams vanilla 50% upkeep is up and running. Going by its reported uptime, the last restart was about 1 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Uncle Sams vanilla 50% upkeep sit?

No region is published by Uncle Sams vanilla 50% upkeep. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 162.39.48.96:28015.

What Rust version is Uncle Sams vanilla 50% upkeep on?

On Uncle Sams vanilla 50% upkeep you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Uncle Sams vanilla 50% upkeep?

The server browser reads these tags from Uncle Sams vanilla 50% upkeep: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Uncle Sams vanilla 50% upkeep appear among the Rust Wipe Stats lists and filters?

Uncle Sams vanilla 50% upkeep appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is Uncle Sams vanilla 50% upkeep on?

A procedural map of size 4,250 with seed 2128199742, generated by the game, runs on Uncle Sams vanilla 50% upkeep. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Uncle Sams vanilla 50% upkeep?

No gather rate appears in the name Uncle Sams vanilla 50% upkeep. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe times

When does Uncle Sams vanilla 50% upkeep wipe?

The only wipe Uncle Sams vanilla 50% upkeep takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days 18 hours.

What happens on Uncle Sams vanilla 50% upkeep when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 6 hours after the reset.

Population

How many players does Uncle Sams vanilla 50% upkeep hold?

Uncle Sams vanilla 50% upkeep is carrying 0 players at the moment, out of 500 slots. Over seven days to now, 0 players on average.

How does Uncle Sams vanilla 50% upkeep compare with other Rust servers in the rankings?

The last seven days of player hours rank Uncle Sams vanilla 50% upkeep at #15,326, in the top 69% of ranked servers.

Join the server

What steps let you join Uncle Sams vanilla 50% upkeep?

Enter client.connect 162.39.48.96:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://unclesamsgaming.com/ is its website.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.