Local forecast
enjoy_rust_develop
Online 162.43.26.181:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #8,011
- top 36%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:47 UKFri 23 Oct, 15:47 UTC · 4d ago | 3 | – | running | 0 |
| Mon 19 Oct, 14:02 UKMon 19 Oct, 13:02 UTC · 8d ago | 0 | – | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on enjoy_rust_develop?
Its average over the last 48 hours was 230 server fps, and it never dropped below 189. Buildings, deployables and all else in the world took the entity count to a peak of 28,537. At most it drew 2,503 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is enjoy_rust_develop, and is it online now?
You will find enjoy_rust_develop online at the moment. Going by its reported uptime, the last restart was about 6 hours ago. It was up for 85 of 168 hours across the last 7 full days, 51% of the time. The first sighting by Rust Wipe Stats was on 19 October 2026.
What location is enjoy_rust_develop based in?
No region is published by enjoy_rust_develop. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 162.43.26.181:28015.
What version of Rust is running on enjoy_rust_develop?
Rust network protocol 2635 and build 168909 on Linux is what enjoy_rust_develop runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do enjoy_rust_develop's tags tell you?
These are the tags enjoy_rust_develop publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does enjoy_rust_develop appear among the Rust Wipe Stats lists and filters?
enjoy_rust_develop appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is in use on enjoy_rust_develop?
A procedural map of size 2,500 with seed 1337, generated by the game, runs on enjoy_rust_develop. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does enjoy_rust_develop use, and what rules does it enforce?
No gather rate appears in the name enjoy_rust_develop. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does enjoy_rust_develop wipe?
The record of enjoy_rust_develop's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 2 days 9 hours is how long the current world has been running.
What happens on enjoy_rust_develop when wipe day arrives?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 22 hours after the reset.
Player counts
How many players does enjoy_rust_develop hold?
enjoy_rust_develop is carrying 0 players at the moment, out of 10 slots. Across the past week it peaked at 3 and averaged 0 players. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
Where does enjoy_rust_develop sit in the rankings?
Ranked #8,011 on seven-day player hours, enjoy_rust_develop is in the top 36% of all ranked servers.
Getting in
How do you get into enjoy_rust_develop?
Open the console in Rust with F1, then type client.connect 162.43.26.181:28015 to join. On this page, Launch Rust does the same through Steam.