Local forecast
Rust Server
Online 162.43.28.177:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:11 UKFri 2 Oct, 07:11 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rust Server hold a steady performance?
Across the last 48 hours the average was 209 server fps, with a floor of 128. At its peak the world had 48,393 entities, counting buildings, deployables and the rest. At most it drew 2,670 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Rust Server, and is it online now?
Right now Rust Server is up and running. The uptime it reports puts the last restart about 10 days 21 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 28 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Rust Server sit?
There is no published region for Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 162.43.28.177:28015.
What Rust version is Rust Server on?
On Rust Server you will find Rust network protocol 2634 and build 166586, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Rust Server?
These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): It runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Rust Server?
Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Rust Server?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Rust Server?
Gather rate is not given in the name for Rust Server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
Which days and times does Rust Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days 11 hours.
What happens on Rust Server when wipe day arrives?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does Rust Server carry?
Rust Server is carrying 0 players at the moment, out of 10 slots. The seven-day average stands at 0 players.
What position does Rust Server hold among Rust servers?
Ranked #15,426 on seven-day player hours, Rust Server is in the top 69% of all ranked servers.
Getting in
How do you get into Rust Server?
Enter client.connect 162.43.28.177:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.