Rust Wipe StatsWipe forecast
Now 88,651 players 11,840 servers 165 fresh wipes in 3 h

Local forecast

RustServer

Online 162.43.28.91:28015 checked 13m ago

moddedoxide

Current conditions

observed 13m ago
0 / 3
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,452
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
216/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average
122/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
24/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
49/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does RustServer run?

Across the last 48 hours the average was 108 server fps, with a floor of 64. At its peak the world had 49,720 entities, counting buildings, deployables and the rest. At most it drew 2,949 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is RustServer, and is it online now?

You will find RustServer online at the moment. Its reported uptime shows a restart about 10 days 21 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 5 October 2026.

Where does RustServer run from?

There is no published region for RustServer. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 162.43.28.91:28015.

What version of Rust is running on RustServer?

On RustServer you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on RustServer?

The server browser reads these tags from RustServer: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): 3 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does RustServer appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include RustServer: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on RustServer?

RustServer runs a procedural map of size 3,000, seed 19686, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does RustServer use, and what rules does it enforce?

Gather rate is not given in the name for RustServer. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does RustServer wipe?

Too few wipes on RustServer are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 17 hours is how long the current world has been running.

Population history

How many players does RustServer hold?

Out of 3 slots, RustServer has 0 filled right now. Over seven days to now, 0 players on average.

What position does RustServer hold among Rust servers?

Player hours over the past week put RustServer at #15,452, inside the top 69% of all ranked servers.

Join the server

How do you get into RustServer?

Enter client.connect 162.43.28.91:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players 3 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.