Local forecast
UNK
Offline 162.43.86.56:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,420
- top 69%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 17:24 UKSat 26 Sep, 16:24 UTC · 31d ago | 4 | – | running | 1 |
| Fri 25 Sep, 17:38 UKFri 25 Sep, 16:38 UTC · 32d ago | 4 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on UNK?
Server fps averaged 129 in the last 48 hours; the lowest was 81. At its peak the world had 95,011 entities, counting buildings, deployables and the rest. The peak memory draw was 5,592 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is UNK, and is it online now?
UNK is currently offline, with the last sighting 31 hours ago. Going by its reported uptime, the last restart was about 9 days ago. In the last 7 full days it stayed up 141 of 168 hours, 84% of the time. On 25 September 2026 it was first recorded by Rust Wipe Stats.
In which location does UNK sit?
No region is published by UNK. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 162.43.86.56:28015 is its address.
What Rust version is UNK on?
On UNK you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on UNK?
These are the tags UNK publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry UNK?
The Rust Wipe Stats lists that include UNK are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on UNK?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on UNK. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does UNK use, and what rules does it enforce?
No gather rate appears in the name UNK. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
When does UNK wipe?
Too few wipes on UNK are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 11 hours.
What should you expect from wipe day on UNK?
Its recent wipes drew an average peak of 4 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does UNK carry?
The last time UNK was seen was 31 hours ago; it is offline right now. The average for the past week is 0 players.
What position does UNK hold among Rust servers?
Ranked #15,420 on seven-day player hours, UNK is in the top 69% of all ranked servers.
Getting in
How do you get into UNK?
Open the console in Rust with F1, then type client.connect 162.43.86.56:28015 to join. On this page, Launch Rust does the same through Steam.