Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 74 fresh wipes in 3 h

Local forecast

Ruka_RustServer

Online 162.43.9.12:28015 checked 1h ago

moddedoxide

Current conditions

observed 1h ago
1 / 50
players now
Quiet H 2 · avg 0 7-day high and average

2% full

7-day average
0
peak 2
Rank
#7,162
top 32%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.2 days
usual gap
between real wipes
8
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:05 UKFri 2 Oct, 09:05 UTC · 26d ago 14 – running 0
Mon 21 Sep, 06:11 UKMon 21 Sep, 05:11 UTC · 37d ago 2 held half 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

Server facts

Is performance good on Ruka_RustServer?

Its average over the last 48 hours was 75 server fps, and it never dropped below 48. At its peak the world had 156,403 entities, counting buildings, deployables and the rest. At most it drew 6,022 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Ruka_RustServer online at the moment, and how consistent is its uptime?

As of now, Ruka_RustServer is online. Going by its reported uptime, the last restart was about 5 days 9 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.

In which location does Ruka_RustServer sit?

No region is published by Ruka_RustServer. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 162.43.9.12:28015.

What Rust version is Ruka_RustServer on?

On Ruka_RustServer you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do Ruka_RustServer's tags tell you?

These are the tags Ruka_RustServer publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Ruka_RustServer?

These Rust Wipe Stats lists include Ruka_RustServer: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on Ruka_RustServer?

A procedural map of size 5,000 with seed 981907749, generated by the game, runs on Ruka_RustServer. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Ruka_RustServer?

Gather rate is not given in the name for Ruka_RustServer. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

Which days and times does Ruka_RustServer schedule its wipes for?

Its rhythm cannot be read yet, as too few of Ruka_RustServer's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 26 days 9 hours is how long the current world has been running.

What happens on Ruka_RustServer when wipe day arrives?

At their busiest, its recent wipes averaged 8 players. Peak numbers on the latest wipe arrived 27 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.

Player counts

What sort of population does Ruka_RustServer carry?

The live count for Ruka_RustServer: 1 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 16:00 UTC, when the average was 1 players.

Where does Ruka_RustServer sit in the rankings?

Ranked #7,162 on seven-day player hours, Ruka_RustServer is in the top 32% of all ranked servers.

Join the server

How do you get into Ruka_RustServer?

Enter client.connect 162.43.9.12:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.