Local forecast
Test_2
Offline 163.123.33.233:28015 checked 31d ago
Current conditions
observed 31d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,924
- top 71%
- Last wipe
- 47d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Test_2, and is it online now?
Last seen 31 days 5 hours ago, Test_2 is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Test_2 sit?
There is no published region for Test_2. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 163.123.33.233:28015 is its address.
What Rust version is Test_2 on?
Rust network protocol 2633 and build 165217 on Windows is what Test_2 runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Test_2?
For the game's server browser, Test_2 publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Test_2?
Test_2 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Test_2 on?
The map is procedural, generated by the game on Test_2.
Which settings and rules are in force on Test_2?
Gather rate is not given in the name for Test_2. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
On what schedule does Test_2 wipe?
Its rhythm cannot be read yet, as too few of Test_2's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 47 days 5 hours is how long the current world has been running.
Population history
How many players does Test_2 hold?
Test_2 is offline at the moment; the last sighting was 31 days 5 hours ago.
How does Test_2 compare with other Rust servers in the rankings?
Player hours over the past week put Test_2 at #16,924, inside the top 71% of all ranked servers.
Join the server
How do you get into Test_2?
Enter client.connect 163.123.33.233:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.