Local forecast
Rust test server_1
Online 163.44.113.12:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 117d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Rust test server_1 run?
Server fps averaged 235 in the last 48 hours; the lowest was 221. The world held as many as 3,122 entities, buildings and deployables included. Memory use reached 5,246 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Rust test server_1 online at the moment, and how consistent is its uptime?
Right now Rust test server_1 is up and running. Its reported uptime shows a restart about 12 days 8 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Rust test server_1 sit?
For Rust test server_1, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 163.44.113.12:28015.
What version of Rust is running on Rust test server_1?
Rust network protocol 2631 and build 156583 on Linux is what Rust test server_1 runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Rust test server_1?
These are the tags Rust test server_1 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp30 (Max players): 30 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2631 (Protocol): Joining needs game protocol 2631 on your copy of the game; cs156583 (Build): Game build: 156583; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Rust test server_1?
The Rust Wipe Stats lists that include Rust test server_1 are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Rust test server_1 on?
The game generates the map on Rust test server_1, procedural, size 1,000, seed 1319438048. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Rust test server_1?
Gather rate is not given in the name for Rust test server_1. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Rust test server_1 schedule its wipes for?
The record of Rust test server_1's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 117 days 17 hours.
Population
How many players does Rust test server_1 hold?
Rust test server_1 is carrying 0 players at the moment, out of 30 slots. The average for the past week is 0 players.
What position does Rust test server_1 hold among Rust servers?
Player hours over the past week put Rust test server_1 at #15,373, inside the top 69% of all ranked servers.
Getting in
How do you get into Rust test server_1?
Open the console in Rust with F1, then type client.connect 163.44.113.12:28015 to join. On this page, Launch Rust does the same through Steam.