Local forecast
AkiRustServer
Online 163.44.114.163:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #12,951
- top 58%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:11 UKSat 3 Oct, 17:11 UTC · 25d ago | 2 | – | running | 0 |
| Sat 3 Oct, 11:38 UKSat 3 Oct, 10:38 UTC · 25d ago | 2 | – | 0.3 days | 0 |
| Mon 14 Sep, 18:50 UKMon 14 Sep, 17:50 UTC · 44d ago | 1 | halved by day 1 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does AkiRustServer hold a steady performance?
Across the last 48 hours the average was 209 server fps, with a floor of 49. Buildings, deployables and all else in the world took the entity count to a peak of 10,089. At most it drew 1,450 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is AkiRustServer online at the moment, and how consistent is its uptime?
As of now, AkiRustServer is online. Its reported uptime shows a restart about 10 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does AkiRustServer run from?
For AkiRustServer, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 163.44.114.163:28015 is its address.
What Rust version is AkiRustServer on?
Rust network protocol 2635 and build 168909 on Linux is what AkiRustServer runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on AkiRustServer?
For the game's server browser, AkiRustServer publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry AkiRustServer?
These Rust Wipe Stats lists include AkiRustServer: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is AkiRustServer on?
AkiRustServer runs a procedural map of size 3,584, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: COLONY.
What settings does AkiRustServer use, and what rules does it enforce?
No gather rate appears in the name AkiRustServer. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does AkiRustServer wipe?
No next wipe can be predicted for AkiRustServer: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 25 days 11 hours is how long the current world has been running.
What happens on AkiRustServer when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Population
How many players does AkiRustServer hold?
The live count for AkiRustServer: 0 players, with 50 slots in total. Across the past week it peaked at 2 and averaged 0 players. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.
How does AkiRustServer compare with other Rust servers in the rankings?
Ranked #12,951 on seven-day player hours, AkiRustServer is in the top 58% of all ranked servers.
Join the server
How do you get into AkiRustServer?
Two ways in: press F1 and enter client.connect 163.44.114.163:28015, or join from this page with Launch Rust, which opens Steam and connects you.