Rust Wipe StatsWipe forecast
Now 31,668 players 11,619 servers 74 fresh wipes in 3 h

Local forecast

AkiRustServer

Online 163.44.114.163:28015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#12,951
top 58%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:11 UKSat 3 Oct, 17:11 UTC · 25d ago 2 – running 0
Sat 3 Oct, 11:38 UKSat 3 Oct, 10:38 UTC · 25d ago 2 – 0.3 days 0
Mon 14 Sep, 18:50 UKMon 14 Sep, 17:50 UTC · 44d ago 1 halved by day 1 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
46/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
54/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
17/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000

Quick answers

from the figures on this page

Server details

Does AkiRustServer hold a steady performance?

Across the last 48 hours the average was 209 server fps, with a floor of 49. Buildings, deployables and all else in the world took the entity count to a peak of 10,089. At most it drew 1,450 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is AkiRustServer online at the moment, and how consistent is its uptime?

As of now, AkiRustServer is online. Its reported uptime shows a restart about 10 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does AkiRustServer run from?

For AkiRustServer, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 163.44.114.163:28015 is its address.

What Rust version is AkiRustServer on?

Rust network protocol 2635 and build 168909 on Linux is what AkiRustServer runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on AkiRustServer?

For the game's server browser, AkiRustServer publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry AkiRustServer?

These Rust Wipe Stats lists include AkiRustServer: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is AkiRustServer on?

AkiRustServer runs a procedural map of size 3,584, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: COLONY.

What settings does AkiRustServer use, and what rules does it enforce?

No gather rate appears in the name AkiRustServer. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

When does AkiRustServer wipe?

No next wipe can be predicted for AkiRustServer: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 25 days 11 hours is how long the current world has been running.

What happens on AkiRustServer when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population

How many players does AkiRustServer hold?

The live count for AkiRustServer: 0 players, with 50 slots in total. Across the past week it peaked at 2 and averaged 0 players. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.

How does AkiRustServer compare with other Rust servers in the rankings?

Ranked #12,951 on seven-day player hours, AkiRustServer is in the top 58% of all ranked servers.

Join the server

How do you get into AkiRustServer?

Two ways in: press F1 and enter client.connect 163.44.114.163:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.