Local forecast
[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Online 165.99.241.124:28080 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 15h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 15h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 15h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 15h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UK FWThu 1 Oct, 23:25 UTC · 27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hold a steady performance?
Server fps averaged 133 in the last 48 hours; the lowest was 113. The world held as many as 48,937 entities, buildings and deployables included. Memory use reached 2,241 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online at the moment, and how consistent is its uptime?
As of now, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is online. Going by its reported uptime, the last restart was about 33 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 23 September 2026.
Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run from?
The name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen points to Oceania, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 165.99.241.124:28080.
What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?
On [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
What do [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen's tags tell you?
These are the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen are: Oceania Rust servers and Modded Rust servers. These filters on the server list will bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
A procedural map of size 3,000 with seed 817263451, generated by the game, runs on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Gather rate is not given in the name for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe?
The only wipe [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 3 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Its recent wipes drew an average peak of 2 players. 8 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hold?
The live count for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: 0 players, with 40 slots in total. The average for the past week is 0 players.
How does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen compare with other Rust servers in the rankings?
Ranked #15,358 on seven-day player hours, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is in the top 69% of all ranked servers.
How to join
What steps let you join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Two ways in: press F1 and enter client.connect 165.99.241.124:28080, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://rustyragtags.github.io/ragtags-website/.