Rust Wipe StatsWipe forecast
Now 36,954 players 11,621 servers 58 fresh wipes in 3 h

Local forecast

Hat's Server 4

Online 166.1.120.60:28024 checked 10m ago

moddedcarbon

Current conditions

observed 10m ago
0 / ?
players now
Empty H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,420
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 160 on average
40/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
48/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
18/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
7/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does Hat's Server 4 run?

Across the last 48 hours the average was 40 server fps, with a floor of 39. At its peak the world had 135,000 entities, counting buildings, deployables and the rest. At most it drew 3,907 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Hat's Server 4 online at the moment, and how consistent is its uptime?

You will find Hat's Server 4 online at the moment. Going by its reported uptime, the last restart was about 5 days 16 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 20 October 2026.

In which location does Hat's Server 4 sit?

There is no published region for Hat's Server 4. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 166.1.120.60:28024.

What version of Rust is running on Hat's Server 4?

On Hat's Server 4 you will find Rust network protocol 2635 and build 168837, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Hat's Server 4?

For the game's server browser, Hat's Server 4 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 player slots are available; ts50 (Group limit): You can have up to 50 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168837 (Build): Game build: 168837; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Hat's Server 4 appear among the Rust Wipe Stats lists and filters?

Hat's Server 4 appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What map is Hat's Server 4 on?

The game generates the map on Hat's Server 4, procedural, size 4,750, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.

What settings does Hat's Server 4 use, and what rules does it enforce?

No gather rate appears in the name Hat's Server 4. You can have 50 players in a group. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Hat's Server 4 schedule its wipes for?

The record of Hat's Server 4's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 12 hours is how long the current world has been running.

Population history

Is Hat's Server 4 busy or quiet?

Players on Hat's Server 4 right now: 0. The average for the past week is 0 players.

What position does Hat's Server 4 hold among Rust servers?

Ranked #15,420 on seven-day player hours, Hat's Server 4 is in the top 69% of all ranked servers.

Join the server

What steps let you join Hat's Server 4?

Two ways in: press F1 and enter client.connect 166.1.120.60:28024, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168837,ts50,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 player slots are available.
ts50
Group limit You can have up to 50 players per team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168837
Build Game build: 168837.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.