Local forecast
Hat's Plugin Development
Online 166.1.120.60:28039 checked 12m ago
Current conditions
observed 12m agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Hat's Plugin Development run?
Server fps averaged 40 in the last 48 hours; the lowest was 35. At its peak the world had 4,221 entities, counting buildings, deployables and the rest. The peak memory draw was 1,122 MB. Players feel lag when fps drops and the entity count climbs.
Is Hat's Plugin Development online at the moment, and how consistent is its uptime?
Right now Hat's Plugin Development is up and running. Going by its reported uptime, the last restart was about 26 hours ago. In the last 6 full days it stayed up 144 of 144 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 20 October 2026.
In which location does Hat's Plugin Development sit?
For Hat's Plugin Development, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 166.1.120.60:28039 is its address.
What Rust version is Hat's Plugin Development on?
On Hat's Plugin Development you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on Hat's Plugin Development?
These are the tags Hat's Plugin Development publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp0 (Max players): It holds 0 players; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Hat's Plugin Development?
Hat's Plugin Development appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Hat's Plugin Development on?
The game generates the map on Hat's Plugin Development, procedural, size 1,000, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Hat's Plugin Development use, and what rules does it enforce?
The name of Hat's Plugin Development says nothing about gather rate. The limit on groups is 50 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.
Wipe days
On what schedule does Hat's Plugin Development wipe?
Its rhythm cannot be read yet, as too few of Hat's Plugin Development's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 3 hours is how long the current world has been running.
Player counts
Is Hat's Plugin Development busy or quiet?
Players on Hat's Plugin Development right now: 0. Over seven days to now, 0 players on average.
Where does Hat's Plugin Development sit in the rankings?
The last seven days of player hours rank Hat's Plugin Development at #15,405, in the top 69% of ranked servers.
Join the server
What steps let you join Hat's Plugin Development?
Open the console in Rust with F1, then type client.connect 166.1.120.60:28039 to join. On this page, Launch Rust does the same through Steam.