Rust Wipe StatsWipe forecast
Now 63,128 players 11,755 servers 136 fresh wipes in 3 h

Local forecast

Hat's Plugin Development

Online 166.1.120.60:28039 checked 12m ago

moddedoxide

Current conditions

observed 12m ago
0 / ?
players now
Empty H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
79/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
90/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
33/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
88/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
23/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does Hat's Plugin Development run?

Server fps averaged 40 in the last 48 hours; the lowest was 35. At its peak the world had 4,221 entities, counting buildings, deployables and the rest. The peak memory draw was 1,122 MB. Players feel lag when fps drops and the entity count climbs.

Is Hat's Plugin Development online at the moment, and how consistent is its uptime?

Right now Hat's Plugin Development is up and running. Going by its reported uptime, the last restart was about 26 hours ago. In the last 6 full days it stayed up 144 of 144 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 20 October 2026.

In which location does Hat's Plugin Development sit?

For Hat's Plugin Development, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 166.1.120.60:28039 is its address.

What Rust version is Hat's Plugin Development on?

On Hat's Plugin Development you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Hat's Plugin Development?

These are the tags Hat's Plugin Development publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp0 (Max players): It holds 0 players; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Hat's Plugin Development?

Hat's Plugin Development appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is Hat's Plugin Development on?

The game generates the map on Hat's Plugin Development, procedural, size 1,000, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Hat's Plugin Development use, and what rules does it enforce?

The name of Hat's Plugin Development says nothing about gather rate. The limit on groups is 50 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.

Wipe days

On what schedule does Hat's Plugin Development wipe?

Its rhythm cannot be read yet, as too few of Hat's Plugin Development's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 3 hours is how long the current world has been running.

Player counts

Is Hat's Plugin Development busy or quiet?

Players on Hat's Plugin Development right now: 0. Over seven days to now, 0 players on average.

Where does Hat's Plugin Development sit in the rankings?

The last seven days of player hours rank Hat's Plugin Development at #15,405, in the top 69% of ranked servers.

Join the server

What steps let you join Hat's Plugin Development?

Open the console in Rust with F1, then type client.connect 166.1.120.60:28039 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp0
Max players It holds 0 players.
ts50
Group limit Team size is capped at 50.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.