Local forecast
DO NOT JOIN - Hillside update test
Offline 167.114.158.11:28075 checked 39d ago
Current conditions
observed 39d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,450
- no region published
- Last wipe
- 47d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is DO NOT JOIN - Hillside update test, and is it online now?
Right now DO NOT JOIN - Hillside update test is down; the last sighting was 39 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 19 September 2026.
Where does DO NOT JOIN - Hillside update test run from?
There is no published region for DO NOT JOIN - Hillside update test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 167.114.158.11:28075.
What version of Rust is running on DO NOT JOIN - Hillside update test?
On DO NOT JOIN - Hillside update test you will find Rust network protocol 2633 and build 163207, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do DO NOT JOIN - Hillside update test's tags tell you?
These are the tags DO NOT JOIN - Hillside update test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry DO NOT JOIN - Hillside update test?
These Rust Wipe Stats lists include DO NOT JOIN - Hillside update test: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on DO NOT JOIN - Hillside update test?
A procedural map, generated by the game, runs on DO NOT JOIN - Hillside update test.
What settings does DO NOT JOIN - Hillside update test use, and what rules does it enforce?
Gather rate is not given in the name for DO NOT JOIN - Hillside update test. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does DO NOT JOIN - Hillside update test wipe?
The record of DO NOT JOIN - Hillside update test's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 47 days 5 hours is how long the current world has been running.
Player counts
What sort of population does DO NOT JOIN - Hillside update test carry?
The last time DO NOT JOIN - Hillside update test was seen was 39 days 3 hours ago; it is offline right now.
How does DO NOT JOIN - Hillside update test compare with other Rust servers in the rankings?
Ranked #15,450 on seven-day player hours, DO NOT JOIN - Hillside update test is in the top – of all ranked servers.
Join the server
How do you get into DO NOT JOIN - Hillside update test?
Open the console in Rust with F1, then type client.connect 167.114.158.11:28075 to join. On this page, Launch Rust does the same through Steam.