Local forecast
IKS[211 Devblog]
Offline 167.148.183.51:27015 checked 11d ago
Current conditions
observed 11d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #12,917
- top 60%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is IKS[211 Devblog], and is it online now?
IKS[211 Devblog] is currently offline, with the last sighting 11 days 22 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.
Where does IKS[211 Devblog] run from?
There is no published region for IKS[211 Devblog]. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 167.148.183.51:27015.
What version of Rust is running on IKS[211 Devblog]?
On IKS[211 Devblog] you will find Rust network protocol 2164, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on IKS[211 Devblog]?
The server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): It holds 10 players; v2164 (Protocol): Joining needs game protocol 2164 on your copy of the game; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does IKS[211 Devblog] appear among the Rust Wipe Stats lists and filters?
IKS[211 Devblog] appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded.
Map and rules
Which settings and rules are in force on IKS[211 Devblog]?
No gather rate appears in the name IKS[211 Devblog]. The server lists no group limit. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
When does IKS[211 Devblog] wipe?
Too few wipes on IKS[211 Devblog] are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 11 hours.
Population history
How many players does IKS[211 Devblog] hold?
The last time IKS[211 Devblog] was seen was 11 days 22 hours ago; it is offline right now.
How does IKS[211 Devblog] compare with other Rust servers in the rankings?
Ranked #12,917 on seven-day player hours, IKS[211 Devblog] is in the top 60% of all ranked servers.
Join the server
How do you get into IKS[211 Devblog]?
Open the console in Rust with F1, then type client.connect 167.148.183.51:27015 to join. On this page, Launch Rust does the same through Steam.