Local forecast
The Dark Force
Online 168.100.161.129:28039 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,411
- top 29%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:35 UKSun 25 Oct, 04:35 UTC · 4d ago | 2 | – | running | 1 |
| Sat 3 Oct, 10:37 UKSat 3 Oct, 09:37 UTC · 25d ago | 3 | halved by day 3 | 21.8 days | 0 |
| Thu 24 Sep, 19:41 UKThu 24 Sep, 18:41 UTC · 34d ago | 1 | halved by day 2 | 8.6 days | 0 |
| Thu 17 Sep, 00:36 UKWed 16 Sep, 23:36 UTC · 42d ago | 0 | – | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does The Dark Force hold a steady performance?
Its average over the last 48 hours was 11 server fps, and it never dropped below 5. At its peak the world had 203,327 entities, counting buildings, deployables and the rest. The peak memory draw was 5,549 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is The Dark Force, and is it online now?
Right now The Dark Force is up and running. The uptime it reports puts the last restart about 3 days 23 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is The Dark Force based in?
No region is published by The Dark Force. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 168.100.161.129:28039.
What version of Rust is running on The Dark Force?
On The Dark Force you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do The Dark Force's tags tell you?
For the game's server browser, The Dark Force publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp80 (Max players): Capacity: 80; ts0 (Group limit): No teams here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does The Dark Force appear among the Rust Wipe Stats lists and filters?
The Dark Force appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Settings and rules
What map is The Dark Force on?
The game generates the map on The Dark Force, procedural, size 6,000, seed 825822194. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does The Dark Force use, and what rules does it enforce?
Gather rate is not given in the name for The Dark Force. The server lists no group limit. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does The Dark Force wipe?
There is no next wipe to predict, because The Dark Force wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 1 hours.
What happens on The Dark Force when wipe day arrives?
The average peak across its recent wipes was 2 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.5.
Population
What sort of population does The Dark Force carry?
The live count for The Dark Force: 0 players, with 80 slots in total. The seven-day average is 0 players, with a peak of 2. At 16:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does The Dark Force compare with other Rust servers in the rankings?
Player hours over the past week put The Dark Force at #6,411, inside the top 29% of all ranked servers.
How to join
What do you do to join The Dark Force?
Enter client.connect 168.100.161.129:28039 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
