Rust Wipe StatsWipe forecast
Now 32,207 players 11,615 servers 66 fresh wipes in 3 h

Local forecast

The Dark Force

Online 168.100.161.129:28039 checked 12m ago

teams off moddedoxide

Current conditions

observed 12m ago
0 / 80
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,411
top 29%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Sun 25 OctSat 3 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:35 UKSun 25 Oct, 04:35 UTC · 4d ago 2 – running 1
Sat 3 Oct, 10:37 UKSat 3 Oct, 09:37 UTC · 25d ago 3 halved by day 3 21.8 days 0
Thu 24 Sep, 19:41 UKThu 24 Sep, 18:41 UTC · 34d ago 1 halved by day 2 8.6 days 0
Thu 17 Sep, 00:36 UKWed 16 Sep, 23:36 UTC · 42d ago 0 – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
49/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
63/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
15/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000

Quick answers

from the figures on this page

About the server

Does The Dark Force hold a steady performance?

Its average over the last 48 hours was 11 server fps, and it never dropped below 5. At its peak the world had 203,327 entities, counting buildings, deployables and the rest. The peak memory draw was 5,549 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is The Dark Force, and is it online now?

Right now The Dark Force is up and running. The uptime it reports puts the last restart about 3 days 23 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is The Dark Force based in?

No region is published by The Dark Force. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 168.100.161.129:28039.

What version of Rust is running on The Dark Force?

On The Dark Force you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do The Dark Force's tags tell you?

For the game's server browser, The Dark Force publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp80 (Max players): Capacity: 80; ts0 (Group limit): No teams here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does The Dark Force appear among the Rust Wipe Stats lists and filters?

The Dark Force appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Settings and rules

What map is The Dark Force on?

The game generates the map on The Dark Force, procedural, size 6,000, seed 825822194. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does The Dark Force use, and what rules does it enforce?

Gather rate is not given in the name for The Dark Force. The server lists no group limit. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does The Dark Force wipe?

There is no next wipe to predict, because The Dark Force wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 1 hours.

What happens on The Dark Force when wipe day arrives?

The average peak across its recent wipes was 2 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.5.

Population

What sort of population does The Dark Force carry?

The live count for The Dark Force: 0 players, with 80 slots in total. The seven-day average is 0 players, with a peak of 2. At 16:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does The Dark Force compare with other Rust servers in the rankings?

Player hours over the past week put The Dark Force at #6,411, inside the top 29% of all ranked servers.

How to join

What do you do to join The Dark Force?

Enter client.connect 168.100.161.129:28039 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp80
Max players Capacity: 80.
ts0
Group limit No teams here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.