Rust Wipe StatsWipe forecast
Now 34,317 players 11,668 servers 86 fresh wipes in 3 h

Local forecast

Zautaz Private PVE test server

Online 168.100.161.9:28049 checked 8m ago

moddedoxide

Current conditions

observed 8m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

0246804:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:50 UKSat 10 Oct, 10:50 UTC · 18d ago 1 – running 0
Fri 2 Oct, 19:56 UKFri 2 Oct, 18:56 UTC · 26d ago 1 halved by day 1 7.7 days 0
Tue 22 Sep, 19:58 UKTue 22 Sep, 18:58 UTC · 36d ago 1 halved by day 1 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 154 on average
26/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
38/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
12/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does Zautaz Private PVE test server run?

Across the last 48 hours the average was 5 server fps, with a floor of 5. The world held as many as 82,253 entities, buildings and deployables included. At most it drew 2,142 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is Zautaz Private PVE test server online at the moment, and how consistent is its uptime?

You will find Zautaz Private PVE test server online at the moment. The uptime it reports puts the last restart about 2 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is Zautaz Private PVE test server based in?

There is no published region for Zautaz Private PVE test server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 168.100.161.9:28049 is its address.

What version of Rust is running on Zautaz Private PVE test server?

On Zautaz Private PVE test server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do Zautaz Private PVE test server's tags tell you?

The server browser reads these tags from Zautaz Private PVE test server: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Zautaz Private PVE test server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Zautaz Private PVE test server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Zautaz Private PVE test server on?

Zautaz Private PVE test server runs a procedural map of size 3,750, seed 426539, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Zautaz Private PVE test server?

No gather rate appears in the name Zautaz Private PVE test server. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Zautaz Private PVE test server wipe?

Zautaz Private PVE test server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 18 days 16 hours.

What should you expect from wipe day on Zautaz Private PVE test server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Player counts

How many players does Zautaz Private PVE test server hold?

Out of 100 slots, Zautaz Private PVE test server has 0 filled right now. The seven-day average stands at 0 players.

Where does Zautaz Private PVE test server sit in the rankings?

The last seven days of player hours rank Zautaz Private PVE test server at #15,358, in the top 69% of ranked servers.

Getting in

What steps let you join Zautaz Private PVE test server?

Two ways in: press F1 and enter client.connect 168.100.161.9:28049, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.