Local forecast
Sharts testing
Offline 168.100.162.21:30015 checked 2d ago
Current conditions
observed 2d agoplayers now
- 7-day average
- 0
- peak 2
- Rank
- #9,781
- top 44%
- No wipes
- resets
- 11 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (11 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:27 UKTue 27 Oct, 21:27 UTC · 2d ago | – | – | – | 0 |
| Mon 26 Oct, 23:01 UKMon 26 Oct, 23:01 UTC · 3d ago | – | – | – | 2 |
| Sun 25 Oct, 22:34 UKSun 25 Oct, 22:34 UTC · 4d ago | – | – | – | 0 |
| Sun 25 Oct, 22:21 UKSun 25 Oct, 22:21 UTC · 4d ago | – | – | – | 1 |
| Sat 24 Oct, 01:56 UKSat 24 Oct, 00:56 UTC · 6d ago | – | – | – | 0 |
| Sat 24 Oct, 00:19 UKFri 23 Oct, 23:19 UTC · 6d ago | – | – | – | 1 |
| Sat 24 Oct, 00:05 UKFri 23 Oct, 23:05 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 23:47 UKFri 23 Oct, 22:47 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 23:41 UKFri 23 Oct, 22:41 UTC · 6d ago | – | – | – | 0 |
| Fri 23 Oct, 23:18 UKFri 23 Oct, 22:18 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 22:53 UKFri 23 Oct, 21:53 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 00:52 UKThu 22 Oct, 23:52 UTC · 7d ago | – | – | – | 0 |
| Fri 23 Oct, 00:38 UKThu 22 Oct, 23:38 UTC · 7d ago | – | – | – | 1 |
| Fri 23 Oct, 00:22 UKThu 22 Oct, 23:22 UTC · 7d ago | – | – | – | 0 |
| Wed 21 Oct, 05:57 UKWed 21 Oct, 04:57 UTC · 8d ago | – | – | – | 1 |
| Wed 21 Oct, 05:29 UKWed 21 Oct, 04:29 UTC · 8d ago | – | – | – | 0 |
| Wed 21 Oct, 05:10 UKWed 21 Oct, 04:10 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 00:23 UKMon 19 Oct, 23:23 UTC · 10d ago | – | – | – | 0 |
| Tue 20 Oct, 00:12 UKMon 19 Oct, 23:12 UTC · 10d ago | – | – | – | 1 |
| Tue 6 Oct, 21:02 UKTue 6 Oct, 20:02 UTC · 23d ago | 1 | – | 13.1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Sharts testing online at the moment, and how consistent is its uptime?
Right now Sharts testing is down; the last sighting was 2 days 3 hours ago. It was up for 29 of 168 hours across the last 7 full days, 17% of the time. It came to Rust Wipe Stats's notice first on 16 September 2026.
In which location does Sharts testing sit?
No region is published by Sharts testing. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 168.100.162.21:30015 is its address.
What version of Rust is running on Sharts testing?
Rust network protocol 2635 and build 168909 on Linux is what Sharts testing runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Sharts testing?
The server browser reads these tags from Sharts testing: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Sharts testing?
These Rust Wipe Stats lists include Sharts testing: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which map is in use on Sharts testing?
A procedural map of size 1,500 with seed 47856, generated by the game, runs on Sharts testing. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What settings does Sharts testing use, and what rules does it enforce?
No gather rate appears in the name Sharts testing. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does Sharts testing wipe?
None of the resets on Sharts testing counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population history
What sort of population does Sharts testing carry?
Sharts testing is offline at the moment; the last sighting was 2 days 3 hours ago. Averaged over seven days: 0 players, peaking at 2.
What position does Sharts testing hold among Rust servers?
Player hours over the past week put Sharts testing at #9,781, inside the top 44% of all ranked servers.
Join the server
What steps let you join Sharts testing?
Open the console in Rust with F1, then type client.connect 168.100.162.21:30015 to join. On this page, Launch Rust does the same through Steam.