Local forecast
HoodRust Test - 4000 Map
Offline 168.140.254.78:28015 checked 35d ago
Current conditions
observed 35d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,491
- top 67%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 05:19 UKWed 23 Sep, 04:19 UTC · 35d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is HoodRust Test - 4000 Map, and is it online now?
Last seen 35 days 7 hours ago, HoodRust Test - 4000 Map is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 23 September 2026.
What location is HoodRust Test - 4000 Map based in?
There is no published region for HoodRust Test - 4000 Map. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 168.140.254.78:28015.
What version of Rust is running on HoodRust Test - 4000 Map?
Rust network protocol 2633 and build 165217 on Windows is what HoodRust Test - 4000 Map runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on HoodRust Test - 4000 Map?
For the game's server browser, HoodRust Test - 4000 Map publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does HoodRust Test - 4000 Map appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include HoodRust Test - 4000 Map are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What settings does HoodRust Test - 4000 Map use, and what rules does it enforce?
The name of HoodRust Test - 4000 Map says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does HoodRust Test - 4000 Map wipe?
The record of HoodRust Test - 4000 Map's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 35 days 9 hours.
What should you expect from wipe day on HoodRust Test - 4000 Map?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
How many players does HoodRust Test - 4000 Map hold?
HoodRust Test - 4000 Map is offline at the moment; the last sighting was 35 days 7 hours ago.
Where does HoodRust Test - 4000 Map sit in the rankings?
The last seven days of player hours rank HoodRust Test - 4000 Map at #15,491, in the top 67% of ranked servers.
How to join
What do you do to join HoodRust Test - 4000 Map?
Open the console in Rust with F1, then type client.connect 168.140.254.78:28015 to join. On this page, Launch Rust does the same through Steam.