Local forecast
Test Server Alpha
Offline 169.0.100.209:28015 checked 11d ago
Current conditions
observed 11d agoplayers now
1% full
- 7-day average
- 0
- peak –
- Rank
- #12,911
- top 60%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:31 UKFri 16 Oct, 17:31 UTC · 11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Test Server Alpha online at the moment, and how consistent is its uptime?
Test Server Alpha is currently offline, with the last sighting 11 days 16 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 October 2026 it was first recorded by Rust Wipe Stats.
Where does Test Server Alpha run from?
No region is published by Test Server Alpha. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 169.0.100.209:28015 is its address.
What Rust version is Test Server Alpha on?
On Test Server Alpha you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Test Server Alpha?
These are the tags Test Server Alpha publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Test Server Alpha appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Test Server Alpha are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings does Test Server Alpha use, and what rules does it enforce?
Gather rate is not given in the name for Test Server Alpha. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
On what schedule does Test Server Alpha wipe?
Its rhythm cannot be read yet, as too few of Test Server Alpha's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 17 hours.
What happens on Test Server Alpha when wipe day arrives?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
How many players does Test Server Alpha hold?
The last time Test Server Alpha was seen was 11 days 16 hours ago; it is offline right now.
Where does Test Server Alpha sit in the rankings?
The last seven days of player hours rank Test Server Alpha at #12,911, in the top 60% of ranked servers.
Join the server
What do you do to join Test Server Alpha?
Two ways in: press F1 and enter client.connect 169.0.100.209:28015, or join from this page with Launch Rust, which opens Steam and connects you.