Local forecast
iTactless Private
Online 169.155.120.129:9140 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 12d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:06 UKFri 16 Oct, 02:06 UTC · 12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does iTactless Private run?
Server fps averaged 207 in the last 48 hours; the lowest was 190. At its peak the world had 16,542 entities, counting buildings, deployables and the rest. At most it drew 2,168 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is iTactless Private, and is it online now?
As of now, iTactless Private is online. The uptime it reports puts the last restart about 12 days 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.
What location is iTactless Private based in?
There is no published region for iTactless Private. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 169.155.120.129:9140.
What version of Rust is running on iTactless Private?
Rust network protocol 2634 and build 167781 on Linux is what iTactless Private runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on iTactless Private?
The server browser reads these tags from iTactless Private: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does iTactless Private appear among the Rust Wipe Stats lists and filters?
iTactless Private appears in the following Rust Wipe Stats lists: Community Rust servers and Vanilla Rust servers. Find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on iTactless Private?
iTactless Private runs a procedural map of size 2,000, seed 1000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on iTactless Private?
Gather rate is not given in the name for iTactless Private. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe days
On what schedule does iTactless Private wipe?
Once a month is all iTactless Private wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 12 days 23 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on iTactless Private?
The average peak across its recent wipes was 5 players. 22 hours after the latest wipe, the crowd hit its peak.
Population
How many players does iTactless Private hold?
iTactless Private is carrying 0 players at the moment, out of 10 slots. Over seven days to now, 0 players on average.
How does iTactless Private compare with other Rust servers in the rankings?
Player hours over the past week put iTactless Private at #15,349, inside the top 69% of all ranked servers.
Getting in
What steps let you join iTactless Private?
Enter client.connect 169.155.120.129:9140 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.