Rust Wipe StatsWipe forecast
Now 30,176 players 11,635 servers 70 fresh wipes in 3 h

Local forecast

iTactless Private

Online 169.155.120.129:9140 checked 11m ago

monthly wipes vanilla

Current conditions

observed 11m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
13d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 13h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 13h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 13h FW

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 13h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:06 UKFri 16 Oct, 02:06 UTC · 13d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
133/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
73/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 173 on average
21/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
47/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average
97/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
39/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does iTactless Private run?

Server fps averaged 207 in the last 48 hours; the lowest was 188. At its peak the world had 16,542 entities, counting buildings, deployables and the rest. At most it drew 2,168 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is iTactless Private, and is it online now?

As of now, iTactless Private is online. The uptime it reports puts the last restart about 12 days 22 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.

What location is iTactless Private based in?

There is no published region for iTactless Private. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 169.155.120.129:9140.

What version of Rust is running on iTactless Private?

Rust network protocol 2634 and build 167781 on Linux is what iTactless Private runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on iTactless Private?

The server browser reads these tags from iTactless Private: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does iTactless Private appear among the Rust Wipe Stats lists and filters?

iTactless Private appears in the following Rust Wipe Stats lists: Community Rust servers and Vanilla Rust servers. Find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on iTactless Private?

iTactless Private runs a procedural map of size 2,000, seed 1000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on iTactless Private?

Gather rate is not given in the name for iTactless Private. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe days

On what schedule does iTactless Private wipe?

Once a month is all iTactless Private wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 13 days 3 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on iTactless Private?

The average peak across its recent wipes was 5 players. 22 hours after the latest wipe, the crowd hit its peak.

Population

How many players does iTactless Private hold?

iTactless Private is carrying 0 players at the moment, out of 10 slots. Over seven days to now, 0 players on average.

How does iTactless Private compare with other Rust servers in the rankings?

Player hours over the past week put iTactless Private at #15,351, inside the top 69% of all ranked servers.

Getting in

What steps let you join iTactless Private?

Enter client.connect 169.155.120.129:9140 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.