Rust Wipe StatsWipe forecast
Now 64,938 players 11,790 servers 124 fresh wipes in 3 h

Local forecast

[AU] Rust Aus PvE | Monthly | High Gather

Offline 169.155.124.63:19200 checked 11d ago

monthly wipes vanillamoddedcarbon

Current conditions

observed 11d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,172
top 70%
Last wipe
26d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 20h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 20h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 20h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 20h. The force wipe · high confidence

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:35 UKFri 2 Oct, 05:35 UTC · 26d ago 1 – running 0
Wed 30 Sep, 10:27 UKWed 30 Sep, 09:27 UTC · 28d ago 1 – 1.8 days 0
Sun 20 Sep, 12:44 UKSun 20 Sep, 11:44 UTC · 38d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average
13/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
3/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
7/ 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
3/ 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average
2/ 100

Quick answers

from the figures on this page

About the server

Is [AU] Rust Aus PvE | Monthly | High Gather online at the moment, and how consistent is its uptime?

Last seen 11 days 7 hours ago, [AU] Rust Aus PvE | Monthly | High Gather is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is [AU] Rust Aus PvE | Monthly | High Gather based in?

No region tag is published by [AU] Rust Aus PvE | Monthly | High Gather, but the name suggests Oceania. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 169.155.124.63:19200.

What Rust version is [AU] Rust Aus PvE | Monthly | High Gather on?

On [AU] Rust Aus PvE | Monthly | High Gather you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do [AU] Rust Aus PvE | Monthly | High Gather's tags tell you?

The server browser reads these tags from [AU] Rust Aus PvE | Monthly | High Gather: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [AU] Rust Aus PvE | Monthly | High Gather appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [AU] Rust Aus PvE | Monthly | High Gather are: Oceania Rust servers and Modded Rust servers. Find it on the server list under Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is in use on [AU] Rust Aus PvE | Monthly | High Gather?

A procedural map of size 4,000 with seed 1, generated by the game, runs on [AU] Rust Aus PvE | Monthly | High Gather. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does [AU] Rust Aus PvE | Monthly | High Gather use, and what rules does it enforce?

The name of [AU] Rust Aus PvE | Monthly | High Gather says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does [AU] Rust Aus PvE | Monthly | High Gather wipe?

The only wipe [AU] Rust Aus PvE | Monthly | High Gather takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 16 hours is how long the current world has been running. The tags state that it wipes once a month.

What happens on [AU] Rust Aus PvE | Monthly | High Gather when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 15 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Player counts

What sort of population does [AU] Rust Aus PvE | Monthly | High Gather carry?

At this moment [AU] Rust Aus PvE | Monthly | High Gather is down, having last been seen 11 days 7 hours ago.

How does [AU] Rust Aus PvE | Monthly | High Gather compare with other Rust servers in the rankings?

Ranked #15,172 on seven-day player hours, [AU] Rust Aus PvE | Monthly | High Gather is in the top 70% of all ranked servers.

Join the server

How do you get into [AU] Rust Aus PvE | Monthly | High Gather?

Enter client.connect 169.155.124.63:19200 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.