Rust Wipe StatsWipe forecast
Now 32,059 players 11,620 servers 73 fresh wipes in 3 h

Local forecast

Hardcore (Not yet finished construction)

Online 170.23.61.207:11352 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 100
players now
Empty H 4 · avg 1 7-day high and average

0% full

7-day average
1
peak 4
Rank
#3,538
top 16%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 07:08 UKSat 10 Oct, 06:08 UTC · 18d ago 3 – running 0
Wed 7 Oct, 09:47 UKWed 7 Oct, 08:47 UTC · 21d ago 2 held half 2.9 days 1
Tue 6 Oct, 16:52 UKTue 6 Oct, 15:52 UTC · 22d ago 2 – 0.7 days 0
Mon 5 Oct, 17:42 UKMon 5 Oct, 16:42 UTC · 23d ago 2 – 1 days 0
Sun 4 Oct, 12:27 UKSun 4 Oct, 11:27 UTC · 24d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
44/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
62/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
18/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

Server facts

Is performance good on Hardcore (Not yet finished construction)?

Across the last 48 hours the average was 57 server fps, with a floor of 31. Buildings, deployables and all else in the world took the entity count to a peak of 177,985. At most it drew 4,650 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is Hardcore (Not yet finished construction), and is it online now?

You will find Hardcore (Not yet finished construction) online at the moment. Its reported uptime shows a restart about 30 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.

Where does Hardcore (Not yet finished construction) run from?

No region is published by Hardcore (Not yet finished construction). Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 170.23.61.207:11352 is its address.

What Rust version is Hardcore (Not yet finished construction) on?

On Hardcore (Not yet finished construction) you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Hardcore (Not yet finished construction)'s tags tell you?

These are the tags Hardcore (Not yet finished construction) publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Hardcore (Not yet finished construction) appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Hardcore (Not yet finished construction): Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on Hardcore (Not yet finished construction)?

Hardcore (Not yet finished construction) runs a procedural map of size 4,000, seed 7777, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Hardcore (Not yet finished construction)?

Gather rate is not given in the name for Hardcore (Not yet finished construction). No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

When does Hardcore (Not yet finished construction) wipe?

There is no next wipe to predict, because Hardcore (Not yet finished construction) wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 18 days 23 hours.

What should you expect from wipe day on Hardcore (Not yet finished construction)?

The average peak across its recent wipes was 2 players. 14 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Player counts

What sort of population does Hardcore (Not yet finished construction) carry?

Out of 100 slots, Hardcore (Not yet finished construction) has 0 filled right now. Across the past week it peaked at 4 and averaged 1 players. The last 48 hours peak at 10:00 UTC, when the average was 2 players.

Where does Hardcore (Not yet finished construction) sit in the rankings?

The last seven days of player hours rank Hardcore (Not yet finished construction) at #3,538, in the top 16% of ranked servers.

Join the server

What steps let you join Hardcore (Not yet finished construction)?

Two ways in: press F1 and enter client.connect 170.23.61.207:11352, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.