Local forecast
RustProject DEV
Offline 171.225.248.102:28015 checked 20d ago
Current conditions
observed 20d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,638
- top 62%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is RustProject DEV, and is it online now?
RustProject DEV is currently offline, with the last sighting 20 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 7 October 2026.
In which location does RustProject DEV sit?
No region is published by RustProject DEV. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 171.225.248.102:28015.
What version of Rust is running on RustProject DEV?
On RustProject DEV you will find Rust network protocol 2634 and build 166494, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on RustProject DEV?
The server browser reads these tags from RustProject DEV: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustProject DEV?
The Rust Wipe Stats lists that include RustProject DEV are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is RustProject DEV on?
The map is procedural, generated by the game on RustProject DEV.
What settings does RustProject DEV use, and what rules does it enforce?
Gather rate is not given in the name for RustProject DEV. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does RustProject DEV schedule its wipes for?
The record of RustProject DEV's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 20 hours.
Population
Is RustProject DEV busy or quiet?
At this moment RustProject DEV is down, having last been seen 20 days 20 hours ago.
Where does RustProject DEV sit in the rankings?
Ranked #13,638 on seven-day player hours, RustProject DEV is in the top 62% of all ranked servers.
How to join
What steps let you join RustProject DEV?
Two ways in: press F1 and enter client.connect 171.225.248.102:28015, or join from this page with Launch Rust, which opens Steam and connects you.