Local forecast
RustProject DEV
Offline 171.225.248.104:28015 checked 23d ago
Current conditions
observed 23d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,809
- top 61%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:41 UKSun 4 Oct, 13:41 UTC · 24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:18 UK FWThu 1 Oct, 19:18 UTC · 27d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is RustProject DEV, and is it online now?
Right now RustProject DEV is down; the last sighting was 23 days 23 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 28 September 2026.
In which location does RustProject DEV sit?
No region is published by RustProject DEV. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 171.225.248.104:28015 is its address.
What Rust version is RustProject DEV on?
Rust network protocol 2634 and build 166494 on Windows is what RustProject DEV runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on RustProject DEV?
For the game's server browser, RustProject DEV publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustProject DEV?
The Rust Wipe Stats lists that include RustProject DEV are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is RustProject DEV on?
The map is procedural, generated by the game on RustProject DEV.
Which settings and rules are in force on RustProject DEV?
The name of RustProject DEV says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe times
On what schedule does RustProject DEV wipe?
The record of RustProject DEV's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 21 hours.
What should you expect from wipe day on RustProject DEV?
Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.
Population
How many players does RustProject DEV hold?
At this moment RustProject DEV is down, having last been seen 23 days 23 hours ago.
How does RustProject DEV compare with other Rust servers in the rankings?
The last seven days of player hours rank RustProject DEV at #13,809, in the top 61% of ranked servers.
Join the server
What do you do to join RustProject DEV?
Open the console in Rust with F1, then type client.connect 171.225.248.104:28015 to join. On this page, Launch Rust does the same through Steam.