Local forecast
RustProject DEV
Offline 171.225.248.140:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
10% full
- 7-day average
- 1
- peak 1
- Rank
- #12,488
- top 56%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is RustProject DEV online at the moment, and how consistent is its uptime?
RustProject DEV is currently offline, with the last sighting 5 days 11 hours ago. In the last 6 full days it stayed up 2 of 144 hours, 1% of the time. It came to Rust Wipe Stats's notice first on 22 October 2026.
In which location does RustProject DEV sit?
No region is published by RustProject DEV. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 171.225.248.140:28015 is its address.
What Rust version is RustProject DEV on?
On RustProject DEV you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do RustProject DEV's tags tell you?
The server browser reads these tags from RustProject DEV: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustProject DEV?
These Rust Wipe Stats lists include RustProject DEV: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is RustProject DEV on?
The game generates the map on RustProject DEV, a procedural one.
Which settings and rules are in force on RustProject DEV?
No gather rate appears in the name RustProject DEV. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe days
Which days and times does RustProject DEV schedule its wipes for?
Too few wipes on RustProject DEV are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 25 days 5 hours.
Player counts
What sort of population does RustProject DEV carry?
RustProject DEV is offline at the moment; the last sighting was 5 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does RustProject DEV sit in the rankings?
The last seven days of player hours rank RustProject DEV at #12,488, in the top 56% of ranked servers.
Join the server
How do you get into RustProject DEV?
Open the console in Rust with F1, then type client.connect 171.225.248.140:28015 to join. On this page, Launch Rust does the same through Steam.