Local forecast
RustProject DEV
Offline 171.225.248.141:28015 checked 22d ago
Current conditions
observed 22d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,777
- top 62%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is RustProject DEV, and is it online now?
Right now RustProject DEV is down; the last sighting was 22 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 6 October 2026.
What location is RustProject DEV based in?
There is no published region for RustProject DEV. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 171.225.248.141:28015.
What Rust version is RustProject DEV on?
Rust network protocol 2634 and build 166494 on Windows is what RustProject DEV runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on RustProject DEV?
These are the tags RustProject DEV publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustProject DEV?
These Rust Wipe Stats lists include RustProject DEV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on RustProject DEV?
The map is procedural, generated by the game on RustProject DEV.
What settings does RustProject DEV use, and what rules does it enforce?
No gather rate appears in the name RustProject DEV. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe days
On what schedule does RustProject DEV wipe?
The record of RustProject DEV's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 24 days 7 hours is how long the current world has been running.
Player counts
What sort of population does RustProject DEV carry?
The last time RustProject DEV was seen was 22 days 2 hours ago; it is offline right now.
How does RustProject DEV compare with other Rust servers in the rankings?
Ranked #13,777 on seven-day player hours, RustProject DEV is in the top 62% of all ranked servers.
Join the server
What do you do to join RustProject DEV?
Enter client.connect 171.225.248.141:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.