Local forecast
Rust Shitters
Online 172.240.13.37:25678 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 05:18 UKSun 18 Oct, 04:18 UTC · 10d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rust Shitters hold a steady performance?
Server fps averaged 240 in the last 48 hours; the lowest was 239. At its peak the world had 17,472 entities, counting buildings, deployables and the rest. Memory use reached 1,169 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Rust Shitters online at the moment, and how consistent is its uptime?
As of now, Rust Shitters is online. Going by its reported uptime, the last restart was about 12 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 18 October 2026.
Where does Rust Shitters run from?
For Rust Shitters, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 172.240.13.37:25678.
What version of Rust is running on Rust Shitters?
Rust network protocol 2635 and build 168909 on Linux is what Rust Shitters runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do Rust Shitters's tags tell you?
These are the tags Rust Shitters publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Rust Shitters appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust Shitters are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Rust Shitters?
The game generates the map on Rust Shitters, procedural, size 2,000, seed 8407239. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Rust Shitters use, and what rules does it enforce?
The name of Rust Shitters says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does Rust Shitters schedule its wipes for?
Its rhythm cannot be read yet, as too few of Rust Shitters's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 10 days 2 hours.
What should you expect from wipe day on Rust Shitters?
The average peak across its recent wipes was 5 players. 1 hours after the latest wipe, the crowd hit its peak.
Population history
Is Rust Shitters busy or quiet?
The live count for Rust Shitters: 0 players, with 10 slots in total. Over seven days to now, 0 players on average.
Where does Rust Shitters sit in the rankings?
Player hours over the past week put Rust Shitters at #15,412, inside the top 69% of all ranked servers.
How to join
What steps let you join Rust Shitters?
Two ways in: press F1 and enter client.connect 172.240.13.37:25678, or join from this page with Launch Rust, which opens Steam and connects you.