Local forecast
SFBA Lighthouse
Online 172.240.229.155:28015 checked 16m ago
Current conditions
observed 16m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:25 UKFri 2 Oct, 09:25 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does SFBA Lighthouse run?
Its average over the last 48 hours was 75 server fps, and it never dropped below 63. Buildings, deployables and all else in the world took the entity count to a peak of 207,010. The peak memory draw was 5,793 MB. Lag is what players call it when fps is low and entities are piling up.
Is SFBA Lighthouse online at the moment, and how consistent is its uptime?
You will find SFBA Lighthouse online at the moment. Going by its reported uptime, the last restart was about 5 days 13 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does SFBA Lighthouse sit?
No region is published by SFBA Lighthouse. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 172.240.229.155:28015 is its address.
What version of Rust is running on SFBA Lighthouse?
On SFBA Lighthouse you will find Rust network protocol 2634 and build 166586, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on SFBA Lighthouse?
These are the tags SFBA Lighthouse publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry SFBA Lighthouse?
The Rust Wipe Stats lists that include SFBA Lighthouse are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is SFBA Lighthouse on?
A procedural map of size 6,000 with seed 7007, generated by the game, runs on SFBA Lighthouse. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on SFBA Lighthouse?
The name of SFBA Lighthouse says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
Which days and times does SFBA Lighthouse schedule its wipes for?
The record of SFBA Lighthouse's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 4 hours.
What should you expect from wipe day on SFBA Lighthouse?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 37 hours after the reset.
Population history
What sort of population does SFBA Lighthouse carry?
The live count for SFBA Lighthouse: 0 players, with 100 slots in total. The average for the past week is 0 players.
How does SFBA Lighthouse compare with other Rust servers in the rankings?
Player hours over the past week put SFBA Lighthouse at #15,432, inside the top 69% of all ranked servers.
How to join
What steps let you join SFBA Lighthouse?
Open the console in Rust with F1, then type client.connect 172.240.229.155:28015 to join. On this page, Launch Rust does the same through Steam.