Local forecast
Mark VI Vanilla
Offline 172.240.236.94:21531 checked 25d ago
Current conditions
observed 25d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,973
- top 70%
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Mark VI Vanilla, and is it online now?
Last seen 25 days 18 hours ago, Mark VI Vanilla is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Mark VI Vanilla sit?
For Mark VI Vanilla, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 172.240.236.94:21531 is its address.
What version of Rust is running on Mark VI Vanilla?
On Mark VI Vanilla you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Mark VI Vanilla?
These are the tags Mark VI Vanilla publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Mark VI Vanilla?
The Rust Wipe Stats lists that include Mark VI Vanilla are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Mark VI Vanilla?
The game generates the map on Mark VI Vanilla, procedural, size 4,250, seed 1. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Mark VI Vanilla?
Gather rate is not given in the name for Mark VI Vanilla. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Mark VI Vanilla wipe?
Too few wipes on Mark VI Vanilla are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 50 days is how long the current world has been running.
Player counts
How many players does Mark VI Vanilla hold?
At this moment Mark VI Vanilla is down, having last been seen 25 days 18 hours ago.
What position does Mark VI Vanilla hold among Rust servers?
The last seven days of player hours rank Mark VI Vanilla at #15,973, in the top 70% of ranked servers.
Getting in
What do you do to join Mark VI Vanilla?
Two ways in: press F1 and enter client.connect 172.240.236.94:21531, or join from this page with Launch Rust, which opens Steam and connects you.