Rust Wipe StatsWipe forecast
Now 32,393 players 11,620 servers 69 fresh wipes in 3 h

Local forecast

DiggyTown - Solo-Duo-Trio-Quad

Online 172.240.47.243:25619 checked 8m ago

moddedcarbon

Current conditions

observed 8m ago
0 / 60
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
16/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
3/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on DiggyTown - Solo-Duo-Trio-Quad?

Its average over the last 48 hours was 214 server fps, and it never dropped below 167. At its peak the world had 89,943 entities, counting buildings, deployables and the rest. Memory use reached 3,289 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is DiggyTown - Solo-Duo-Trio-Quad online at the moment, and how consistent is its uptime?

You will find DiggyTown - Solo-Duo-Trio-Quad online at the moment. The uptime it reports puts the last restart about 14 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 10 October 2026.

What location is DiggyTown - Solo-Duo-Trio-Quad based in?

No region is published by DiggyTown - Solo-Duo-Trio-Quad. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 172.240.47.243:25619.

What version of Rust is running on DiggyTown - Solo-Duo-Trio-Quad?

On DiggyTown - Solo-Duo-Trio-Quad you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on DiggyTown - Solo-Duo-Trio-Quad?

The server browser reads these tags from DiggyTown - Solo-Duo-Trio-Quad: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): Capacity: 60; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does DiggyTown - Solo-Duo-Trio-Quad appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include DiggyTown - Solo-Duo-Trio-Quad are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is in use on DiggyTown - Solo-Duo-Trio-Quad?

DiggyTown - Solo-Duo-Trio-Quad runs a procedural map of size 4,000, seed 1515203761, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on DiggyTown - Solo-Duo-Trio-Quad?

The name of DiggyTown - Solo-Duo-Trio-Quad says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does DiggyTown - Solo-Duo-Trio-Quad wipe?

Too few wipes on DiggyTown - Solo-Duo-Trio-Quad are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 18 days 6 hours is how long the current world has been running.

Population

What sort of population does DiggyTown - Solo-Duo-Trio-Quad carry?

Out of 60 slots, DiggyTown - Solo-Duo-Trio-Quad has 0 filled right now. The seven-day average stands at 0 players.

Where does DiggyTown - Solo-Duo-Trio-Quad sit in the rankings?

The last seven days of player hours rank DiggyTown - Solo-Duo-Trio-Quad at #15,351, in the top 69% of ranked servers.

How to join

What steps let you join DiggyTown - Solo-Duo-Trio-Quad?

Enter client.connect 172.240.47.243:25619 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players Capacity: 60.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.