Rust Wipe StatsWipe forecast
Now 53,453 players 11,707 servers 134 fresh wipes in 3 h

Local forecast

M&M Private

Online 172.240.71.39:26950 checked 10m ago

vanillamoddedoxide

Current conditions

observed 10m ago
0 / 10
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,555
top 48%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:41 UKFri 9 Oct, 05:41 UTC · 18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
48/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
67/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
58/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
13/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
15/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does M&M Private run?

Its average over the last 48 hours was 128 server fps, and it never dropped below 115. At its peak the world had 75,878 entities, counting buildings, deployables and the rest. The peak memory draw was 4,367 MB. Lag is what players call it when fps is low and entities are piling up.

Is M&M Private online at the moment, and how consistent is its uptime?

Right now M&M Private is up and running. Going by its reported uptime, the last restart was about 3 days 16 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 9 October 2026.

In which location does M&M Private sit?

For M&M Private, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 172.240.71.39:26950 is its address.

What Rust version is M&M Private on?

On M&M Private you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do M&M Private's tags tell you?

The server browser reads these tags from M&M Private: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry M&M Private?

M&M Private appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is M&M Private on?

M&M Private runs a procedural map of size 3,500, seed 1962309386, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does M&M Private use, and what rules does it enforce?

No gather rate appears in the name M&M Private. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.

Wipe days

Which days and times does M&M Private schedule its wipes for?

Its rhythm cannot be read yet, as too few of M&M Private's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 18 days 18 hours.

What happens on M&M Private when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 10 hours in.

Player counts

What sort of population does M&M Private carry?

The live count for M&M Private: 0 players, with 10 slots in total. Across the past week it peaked at 1 and averaged 0 players. At 22:00 UTC it was busiest over the past 48 hours, averaging 0 players.

What position does M&M Private hold among Rust servers?

Ranked #10,555 on seven-day player hours, M&M Private is in the top 48% of all ranked servers.

How to join

What do you do to join M&M Private?

Open the console in Rust with F1, then type client.connect 172.240.71.39:26950 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.