Local forecast
Rust – Falling Kingdoms
Offline 172.240.87.139:25191 checked 15d ago
Current conditions
observed 15d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,398
- top 71%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:55 UKThu 8 Oct, 13:55 UTC · 20d ago | 2 | – | running | 0 |
| Mon 28 Sep, 18:20 UKMon 28 Sep, 17:20 UTC · 30d ago | 1 | halved by day 2 | 9.9 days | 0 |
| Wed 16 Sep, 19:09 UKWed 16 Sep, 18:09 UTC · 42d ago | 3 | halved by day 4 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Rust – Falling Kingdoms online at the moment, and how consistent is its uptime?
Rust – Falling Kingdoms is currently offline, with the last sighting 15 days 18 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 14 September 2026 it was first recorded by Rust Wipe Stats.
What location is Rust – Falling Kingdoms based in?
No region is published by Rust – Falling Kingdoms. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 172.240.87.139:25191 is its address.
What version of Rust is running on Rust – Falling Kingdoms?
On Rust – Falling Kingdoms you will find Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Rust – Falling Kingdoms's tags tell you?
For the game's server browser, Rust – Falling Kingdoms publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rust – Falling Kingdoms appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust – Falling Kingdoms are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Rust – Falling Kingdoms?
A procedural map of size 3,500 with seed 50000, generated by the game, runs on Rust – Falling Kingdoms. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
What settings does Rust – Falling Kingdoms use, and what rules does it enforce?
Gather rate is not given in the name for Rust – Falling Kingdoms. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Rust – Falling Kingdoms wipe?
No next wipe can be predicted for Rust – Falling Kingdoms: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 20 days 12 hours.
What should you expect from wipe day on Rust – Falling Kingdoms?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.
Player counts
How many players does Rust – Falling Kingdoms hold?
The last time Rust – Falling Kingdoms was seen was 15 days 18 hours ago; it is offline right now.
Where does Rust – Falling Kingdoms sit in the rankings?
The last seven days of player hours rank Rust – Falling Kingdoms at #15,398, in the top 71% of ranked servers.
How to join
What do you do to join Rust – Falling Kingdoms?
Two ways in: press F1 and enter client.connect 172.240.87.139:25191, or join from this page with Launch Rust, which opens Steam and connects you.