Local forecast
CakeHosting Rust Server
Online 172.255.203.177:25502 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,011
- top 68%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:46 UKMon 12 Oct, 14:46 UTC · 16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does CakeHosting Rust Server run?
Server fps averaged 175 in the last 48 hours; the lowest was 85. Buildings, deployables and all else in the world took the entity count to a peak of 47,933. Memory use reached 2,862 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is CakeHosting Rust Server, and is it online now?
As of now, CakeHosting Rust Server is online. The uptime it reports puts the last restart about 1 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 12 October 2026.
Where does CakeHosting Rust Server run from?
No region is published by CakeHosting Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 172.255.203.177:25502.
What Rust version is CakeHosting Rust Server on?
On CakeHosting Rust Server you will find Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on CakeHosting Rust Server?
The server browser reads these tags from CakeHosting Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry CakeHosting Rust Server?
These Rust Wipe Stats lists include CakeHosting Rust Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on CakeHosting Rust Server?
A procedural map of size 2,500 with seed 1337, generated by the game, runs on CakeHosting Rust Server. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
Which settings and rules are in force on CakeHosting Rust Server?
Gather rate is not given in the name for CakeHosting Rust Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does CakeHosting Rust Server wipe?
Too few wipes on CakeHosting Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 15 days 23 hours is how long the current world has been running.
What should you expect from wipe day on CakeHosting Rust Server?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its high 1 hours in.
Player counts
What sort of population does CakeHosting Rust Server carry?
CakeHosting Rust Server is carrying 0 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 1. At 14:00 UTC it was busiest over the past 48 hours, averaging 0 players.
How does CakeHosting Rust Server compare with other Rust servers in the rankings?
The last seven days of player hours rank CakeHosting Rust Server at #15,011, in the top 68% of ranked servers.
How to join
What do you do to join CakeHosting Rust Server?
Two ways in: press F1 and enter client.connect 172.255.203.177:25502, or join from this page with Launch Rust, which opens Steam and connects you.