Rust Wipe StatsWipe forecast
Now 96,005 players 11,867 servers 390 fresh wipes in 3 h

Local forecast

Test

Offline 172.91.23.155:28015 checked 3d ago

moddedoxide

Current conditions

observed 3d ago
2 / 2
players now
Offline H 2 · avg 1 7-day high and average

100% full

7-day average
1
peak 2
Rank
#4,724
top 21%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:28 UKFri 23 Oct, 20:28 UTC · 5d ago 2 – running 0
Fri 23 Oct, 04:12 UKFri 23 Oct, 03:12 UTC · 6d ago 2 – 0.7 days 0
Wed 14 Oct, 04:35 UKWed 14 Oct, 03:35 UTC · 15d ago 2 halved by day 7 9 days 0
Sat 3 Oct, 18:39 UKSat 3 Oct, 17:39 UTC · 25d ago 0 – 10.4 days 0
Tue 29 Sep, 23:48 UKTue 29 Sep, 22:48 UTC · 29d ago 0 – 3.8 days 0
Sat 26 Sep, 23:10 UKSat 26 Sep, 22:10 UTC · 32d ago 0 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
170/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
81/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
251/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
350/ 350

Quick answers

from the figures on this page

Server details

Is Test online at the moment, and how consistent is its uptime?

Right now Test is down; the last sighting was 3 days 21 hours ago. It was up for 70 of 168 hours across the last 7 full days, 42% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.

What location is Test based in?

For Test, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 172.91.23.155:28015 is its address.

What Rust version is Test on?

Rust network protocol 2635 and build 168909 on Windows is what Test runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Test?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): 2 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Test appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Test are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is in use on Test?

A procedural map, generated by the game, runs on Test.

What settings does Test use, and what rules does it enforce?

No gather rate appears in the name Test. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server runs with VAC switched off.

Wipe times

Which days and times does Test schedule its wipes for?

Test keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 5 days 19 hours is how long the current world has been running.

What happens on Test when wipe day arrives?

Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 18 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 7.

Population history

What sort of population does Test carry?

At this moment Test is down, having last been seen 3 days 21 hours ago. The seven-day average is 1 players, with a peak of 2.

What position does Test hold among Rust servers?

Player hours over the past week put Test at #4,724, inside the top 21% of all ranked servers.

Getting in

What steps let you join Test?

Enter client.connect 172.91.23.155:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp2
Max players 2 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.