Rust Wipe StatsWipe forecast
Now 39,995 players 11,624 servers 94 fresh wipes in 3 h

Local forecast

RustSServer

Online 173.17.20.188:28015 checked 10m ago

vanillamoddedoxide

Current conditions

observed 10m ago
0 / 10
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#13,633
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:28 UK FWThu 1 Oct, 21:28 UTC · 26d ago 3 – running 0
Sun 27 Sep, 21:58 UKSun 27 Sep, 20:58 UTC · 30d ago 3 halved by day 1 4 days 2
Mon 21 Sep, 01:45 UKMon 21 Sep, 00:45 UTC · 37d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
113/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
44/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
22/ 1000

Quick answers

from the figures on this page

Server details

Is RustSServer online at the moment, and how consistent is its uptime?

As of now, RustSServer is online. It was up for 80 of 168 hours across the last 7 full days, 48% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.

What location is RustSServer based in?

No region is published by RustSServer. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 173.17.20.188:28015.

What version of Rust is running on RustSServer?

Rust network protocol 2635 and build 168909 on Linux is what RustSServer runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on RustSServer?

These are the tags RustSServer publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry RustSServer?

These Rust Wipe Stats lists include RustSServer: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on RustSServer?

The map is procedural, generated by the game on RustSServer.

What settings does RustSServer use, and what rules does it enforce?

No gather rate appears in the name RustSServer. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) is off on this server.

Wipe days

Which days and times does RustSServer schedule its wipes for?

There is no next wipe to predict, because RustSServer wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days 9 hours.

What should you expect from wipe day on RustSServer?

At their busiest, its recent wipes averaged 2 players. 22 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Population history

Is RustSServer busy or quiet?

Out of 10 slots, RustSServer has 0 filled right now. Averaged over seven days: 0 players, peaking at 2.

Where does RustSServer sit in the rankings?

Ranked #13,633 on seven-day player hours, RustSServer is in the top 61% of all ranked servers.

Getting in

What steps let you join RustSServer?

Open the console in Rust with F1, then type client.connect 173.17.20.188:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players 10 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.