Local forecast
Rust Repair Validation
Offline 173.214.174.22:29015 checked 15d ago
Current conditions
observed 15d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,441
- top 71%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Rust Repair Validation, and is it online now?
Right now Rust Repair Validation is down; the last sighting was 15 days 21 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 October 2026 it was first recorded by Rust Wipe Stats.
What location is Rust Repair Validation based in?
For Rust Repair Validation, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 173.214.174.22:29015 is its address.
What Rust version is Rust Repair Validation on?
Rust network protocol 2634 and build 167584 on Windows is what Rust Repair Validation runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Rust Repair Validation?
The server browser reads these tags from Rust Repair Validation: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Rust Repair Validation appear among the Rust Wipe Stats lists and filters?
Rust Repair Validation appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Rust Repair Validation on?
The game generates the map on Rust Repair Validation, a procedural one.
What settings does Rust Repair Validation use, and what rules does it enforce?
Gather rate is not given in the name for Rust Repair Validation. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Rust Repair Validation wipe?
Its rhythm cannot be read yet, as too few of Rust Repair Validation's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 15 days 21 hours is how long the current world has been running.
Population history
How many players does Rust Repair Validation hold?
At this moment Rust Repair Validation is down, having last been seen 15 days 21 hours ago.
How does Rust Repair Validation compare with other Rust servers in the rankings?
Player hours over the past week put Rust Repair Validation at #15,441, inside the top 71% of all ranked servers.
Getting in
How do you get into Rust Repair Validation?
Enter client.connect 173.214.174.22:29015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.