Rust Wipe StatsWipe forecast
Now 82,123 players 11,826 servers 273 fresh wipes in 3 h

Local forecast

Wait...What? |Raid Bases and QOL Mods

Online 173.225.104.218:28080 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
1 / 50
players now
Quiet H 3 · avg 0 7-day high and average

2% full

7-day average
0
peak 3
Rank
#4,797
top 22%
Last wipe
27d ago
no schedule published
Next wipe
7d 4h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 4h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 4h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 4h FW

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 4h. The force wipe · high confidence

9
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:46 UK FWThu 1 Oct, 21:46 UTC · 27d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
176/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
118/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
79/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
40/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
246/ 700

Quick answers

from the figures on this page

Server facts

How smoothly does Wait...What? |Raid Bases and QOL Mods run?

Across the last 48 hours the average was 83 server fps, with a floor of 62. At its peak the world had 120,306 entities, counting buildings, deployables and the rest. The peak memory draw was 3,451 MB. A falling fps and a rising entity count show up to players as lag.

Is Wait...What? |Raid Bases and QOL Mods online at the moment, and how consistent is its uptime?

As of now, Wait...What? |Raid Bases and QOL Mods is online. Its reported uptime shows a restart about 5 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Wait...What? |Raid Bases and QOL Mods sit?

For Wait...What? |Raid Bases and QOL Mods, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 173.225.104.218:28080 is its address.

What version of Rust is running on Wait...What? |Raid Bases and QOL Mods?

Rust network protocol 2635 and build 168909 on Windows is what Wait...What? |Raid Bases and QOL Mods runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Wait...What? |Raid Bases and QOL Mods?

These are the tags Wait...What? |Raid Bases and QOL Mods publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Wait...What? |Raid Bases and QOL Mods?

These Rust Wipe Stats lists include Wait...What? |Raid Bases and QOL Mods: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is Wait...What? |Raid Bases and QOL Mods on?

The game generates the map on Wait...What? |Raid Bases and QOL Mods, procedural, size 4,050, seed 1501002809. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Wait...What? |Raid Bases and QOL Mods?

The name of Wait...What? |Raid Bases and QOL Mods says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does Wait...What? |Raid Bases and QOL Mods wipe?

Wait...What? |Raid Bases and QOL Mods wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 27 days 16 hours.

What happens on Wait...What? |Raid Bases and QOL Mods when wipe day arrives?

At their busiest, its recent wipes averaged 9 players. Peak numbers on the latest wipe arrived 28 hours after the reset.

Population history

Is Wait...What? |Raid Bases and QOL Mods busy or quiet?

Wait...What? |Raid Bases and QOL Mods is carrying 1 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 3. The last 48 hours peak at 00:00 UTC, when the average was 1 players.

Where does Wait...What? |Raid Bases and QOL Mods sit in the rankings?

The last seven days of player hours rank Wait...What? |Raid Bases and QOL Mods at #4,797, in the top 22% of ranked servers.

Getting in

What steps let you join Wait...What? |Raid Bases and QOL Mods?

Two ways in: press F1 and enter client.connect 173.225.104.218:28080, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players It holds 50 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.