Local forecast
Chicago Chill No-Decay
Online 173.234.31.2:28035 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,554
- top 47%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 13h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 13h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 13h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 13h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UK FWThu 1 Oct, 17:59 UTC · 26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Chicago Chill No-Decay run?
Its average over the last 48 hours was 107 server fps, and it never dropped below 73. At its peak the world had 107,236 entities, counting buildings, deployables and the rest. Memory use reached 3,641 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Chicago Chill No-Decay online at the moment, and how consistent is its uptime?
Right now Chicago Chill No-Decay is up and running. Going by its reported uptime, the last restart was about 9 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Chicago Chill No-Decay based in?
No region is published by Chicago Chill No-Decay. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 173.234.31.2:28035.
What Rust version is Chicago Chill No-Decay on?
On Chicago Chill No-Decay you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Chicago Chill No-Decay?
For the game's server browser, Chicago Chill No-Decay publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Chicago Chill No-Decay appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Chicago Chill No-Decay: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Chicago Chill No-Decay?
The game generates the map on Chicago Chill No-Decay, procedural, size 4,250, seed 1583848389. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Chicago Chill No-Decay?
No gather rate appears in the name Chicago Chill No-Decay. The limit on groups is 12 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Chicago Chill No-Decay wipe?
Once a month is all Chicago Chill No-Decay wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 11 hours is how long the current world has been running.
What should you expect from wipe day on Chicago Chill No-Decay?
Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its high 8 hours in.
Population history
What sort of population does Chicago Chill No-Decay carry?
Out of 50 slots, Chicago Chill No-Decay has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
What position does Chicago Chill No-Decay hold among Rust servers?
Ranked #10,554 on seven-day player hours, Chicago Chill No-Decay is in the top 47% of all ranked servers.
Getting in
How do you get into Chicago Chill No-Decay?
Open the console in Rust with F1, then type client.connect 173.234.31.2:28035 to join. On this page, Launch Rust does the same through Steam. https://logicservers.com/game-servers/rust is its website.